PCGameBenchmarks

Can GeForce RTX 5080 run A Fear of Heights, and Other Things?

Great

The GeForce RTX 5080 handles A Fear of Heights, and Other Things well at 1080p, delivering approximately 351 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 263 FPS.

A Fear of Heights, and Other ThingsGeForce RTX 5080 FPS Data

Quality1080p1440p4K
Low548 fps411 fps219 fps
Medium438 fps329 fps175 fps
High351 fps263 fps140 fps
Ultra285 fps214 fps114 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core i5 4590 or AMD FX 8350
GPU
NVIDIA GeForce GTX 970
RAM
4 GB

Genres

About

"A Fear of Heights, and Other Things," released in 2016, is a unique indie game that falls within the casual and simulation genres. Designed primarily as a virtual reality experience, the game offers players a series of scenes that showcase VR presence, making it particularly notable for newcomers to the medium. Surprisingly, it is not a horror game, and players can enjoy the experience without worrying about jump scares.

In terms of PC performance, "A Fear of Heights, and Other Things" is quite accessible, running smoothly on entry-level hardware. To achieve optimal FPS performance, players should aim for at least an entry-level GPU with a minimum score of around 8150 and a CPU score of approximately 6089. With just 4 GB of RAM, the game's graphics settings can be adjusted to ensure a pleasant experience for users with lower-end systems while still providing a solid benchmark for performance.

Given its 70/100 rating and relaxed gameplay, "A Fear of Heights, and Other Things" can be a fun choice for gamers interested in casual VR experiences. If you're keen on exploring virtual reality without the intensity of traditional horror games, this title is definitely worth trying out.

More A Fear of Heights, and Other Things GPU benchmarks

Can GeForce RTX 5080 Run A Fear of Heights, and Other Things? — 351 FPS at 1080p | PCGameBenchmarks