Can GeForce GTX 1660 SUPER run And So It Was?
GreatThe GeForce GTX 1660 SUPER handles And So It Was well at 1080p, delivering approximately 1036 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 777 FPS.
And So It Was – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 648 fps |
| Medium | 999+ fps | 971 fps | 518 fps |
| High | 999+ fps | 777 fps | 414 fps |
| Ultra | 842 fps | 631 fps | 337 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
"And So It Was," released in 2016, is an indie adventure game that immerses players in a mysterious, narrated story as they take on the role of a boy escaping captivity. The gameplay features a unique blend of top-down action adventure elements with randomized components, allowing players to either fight or avoid enemies while exploring diverse environments. The game's unique narrative approach and the complexity of its world make it stand out in the indie category.
In terms of PC performance, "And So It Was" is quite accessible, requiring only an entry-level GPU and 4 GB RAM for smooth gameplay. With a minimum GPU benchmark score of approximately 198, players can expect decent FPS even on modest hardware. Popular choices for running this game comfortably include budget-friendly GPUs that meet these specifications, ensuring players enjoy an optimal experience without needing cutting-edge technology.
Given its rating of 40/100, "And So It Was" may not appeal to everyone, especially those who prioritize high-quality graphics and gameplay excellence. However, fans of indie games and adventure narratives may find value in its unique storytelling and engaging mechanics, making it worth a try for those looking to explore new gaming experiences.