Can GeForce GTX 1660 SUPER run Astor: Blade of the Monolith?
GreatThe GeForce GTX 1660 SUPER handles Astor: Blade of the Monolith well at 1080p, delivering approximately 190 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 142 FPS.
Astor: Blade of the Monolith – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 296 fps | 222 fps | 118 fps |
| Medium | 237 fps | 178 fps | 95 fps |
| High | 190 fps | 142 fps | 76 fps |
| Ultra | 154 fps | 116 fps | 62 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Astor: Blade of the Monolith, released in 2024, is a vibrant action RPG that invites players into the mystical world of Gliese, where dark forces loom. As the protagonist, you will harness the unique abilities of the Runic Swarm to confront evil and fulfill your destiny. The game blends action and adventure elements, allowing for immersive gameplay and a captivating narrative that keeps players engaged throughout their journey.
To achieve optimal performance in Astor: Blade of the Monolith, you'll need an entry-level GPU with a minimum score of around 5352, complemented by at least a CPU score of 4142 and 8 GB of RAM. While the game is designed to be accessible, you might want to aim for mid-tier GPUs, such as the NVIDIA GTX 1650 or AMD Radeon RX 570, to experience smoother FPS and better graphics settings. Benchmarking your hardware against these requirements will help ensure a satisfying gaming experience without major performance hiccups.
If you're a fan of action and adventure games with RPG elements, Astor: Blade of the Monolith is a title worth considering. With its engaging storyline and stunning graphics, it appeals to both casual and hardcore gamers alike, making it a solid addition to your library. Whether you're navigating challenges alone or exploring with friends, this game promises to deliver an enjoyable experience that shouldn't be missed.