Can GeForce GTX 1660 SUPER run BallClimbing?
GreatThe GeForce GTX 1660 SUPER handles BallClimbing well at 1080p, delivering approximately 890 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 668 FPS.
BallClimbing – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 556 fps |
| Medium | 999+ fps | 834 fps | 445 fps |
| High | 890 fps | 668 fps | 356 fps |
| Ultra | 723 fps | 542 fps | 289 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
BallClimbing, released in 2020, is a casual indie simulation game that invites players to spin and jump their way to the top of a mountain. With its unique premise focused on vertical exploration, the game stands out for its simple yet engaging mechanics that appeal to players looking for a light-hearted gaming experience. The colorful graphics and whimsical design create an inviting atmosphere for gamers of all skill levels.
In terms of PC performance, BallClimbing is quite accessible, making it a great choice for systems with lower specs. It requires a minimum of 2 GB RAM and an entry-level GPU, achieving satisfactory performance with a benchmark score of around 600. Players can expect stable FPS even on basic systems, with graphics settings able to be adjusted for smoother gameplay on integrated graphics or older dedicated GPUs, catering to a wide audience.
If you enjoy casual and indie games that provide a delightful escape, BallClimbing is worth a try. Its low hardware requirements combined with fun mechanics make it an excellent choice for anyone looking to unwind and enjoy an imaginative gameplay experience.