Can GeForce GTX 1660 SUPER run Blasters of the Universe?
GreatThe GeForce GTX 1660 SUPER handles Blasters of the Universe well at 1080p, delivering approximately 63 FPS at High settings — above the 60 FPS target for smooth gameplay. At 1440p High, expect around 47 FPS, which is playable.
Blasters of the Universe – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 99 fps | 74 fps | 39 fps |
| Medium | 79 fps | 59 fps | 32 fps |
| High | 63 fps | 47 fps | 25 fps |
| Ultra | 51 fps | 38 fps | 21 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Blasters of the Universe, released in 2017, is a pioneering title that merges the bullet hell genre with first-person VR shooting. The game stands out for its intense gameplay that requires players to utilize physical movement—ducking, dodging, twisting, and turning—to navigate an onslaught of enemies and an overwhelming barrage of bullets. This unique combination makes it a memorable experience in the arcade shooter category.
For optimal performance, Blasters of the Universe is accessible to gamers with entry-level hardware. With a minimum GPU requirement approximating a score of 9638, players can run it effectively with GPUs like the NVIDIA GeForce GTX 1050 or the AMD Radeon RX 560. With at least 8 GB of RAM and a CPU score around 4064, most mid-range setups should yield stable FPS, allowing players to enjoy the fast-paced action with appropriate graphics settings.
Based on its solid 80/100 rating, Blasters of the Universe is recommended for players who enjoy dynamic arcade shooters. Its innovative blend of VR and bullet hell gameplay offers a unique challenge that is sure to engage both casual and hardcore gamers alike.