PCGameBenchmarks

Can GeForce GTX 1660 SUPER run BouncingBalls?

Great

The GeForce GTX 1660 SUPER handles BouncingBalls well at 1080p, delivering approximately 101 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 76 FPS.

BouncingBallsGeForce GTX 1660 SUPER FPS Data

Quality1080p1440p4K
Low158 fps118 fps63 fps
Medium126 fps95 fps50 fps
High101 fps76 fps40 fps
Ultra82 fps61 fps33 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Dual Core+
GPU
NVIDIA GeForce GTX 1060
RAM
1 GB

Genres

About

BouncingBalls, released in 2024, is an indie simulator that combines fast-paced action with precision gameplay. Players start with a weapon in a uniquely designed training box where slanted sides challenge their aim. As balls rain down from above, the objective is to hit the varying sizes of spheres, from the large easy targets to the small, more challenging ones, all while avoiding getting hit yourself. This quirky yet engaging premise sets BouncingBalls apart in the crowded gaming landscape.

For optimal performance, BouncingBalls requires a mid-range GPU with a benchmark score of around 10055. This makes the game accessible to a broad audience without needing cutting-edge hardware. Players can expect smooth gameplay and decent FPS even on moderately powerful systems, provided they meet the minimum requirement of 1 GB of RAM. Adjusting the graphics settings can enhance performance, ensuring a responsive and enjoyable experience across various setups.

If you enjoy indie titles with a fun twist, BouncingBalls is definitely worth considering. Its unique concept and engaging gameplay mechanics have garnered positive reviews, making it an entertaining option for both casual gamers and enthusiasts looking for something different in the simulator genre.

More BouncingBalls GPU benchmarks

Can GeForce GTX 1660 SUPER Run BouncingBalls? — 101 FPS at 1080p | PCGameBenchmarks