PCGameBenchmarks

Can GeForce RTX 3080 run Bullet Soul Infinite Burst?

Great

The GeForce RTX 3080 handles Bullet Soul Infinite Burst well at 1080p, delivering approximately 985 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 739 FPS.

Bullet Soul Infinite BurstGeForce RTX 3080 FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps616 fps
Medium999+ fps924 fps493 fps
High985 fps739 fps394 fps
Ultra800 fps600 fps320 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Core i3 of Sandy Bridge generation or better
GPU
Intel HD Graphics Series (It needs 1GB memory allocation)
RAM
2 GB

Genres

About

Bullet Soul Infinite Burst, released in 2014, is an engaging vertically scrolling shooting game that fuses classic gameplay with a bullet hell approach. Building on its predecessor, Bullet Soul, this title introduces several enhancements, including the dynamic Burst Mode, adding layers of destruction and an exhilarating soundtrack. Its blend of nostalgia and innovative mechanics makes it a notable entry in the action genre for both new and veteran players.

When it comes to PC performance, Bullet Soul Infinite Burst is fairly accessible, requiring only an entry-level GPU with a minimum score of around 800 for smooth gameplay. With just 2 GB of RAM, the game runs well on a wide range of hardware, making it an excellent choice for budget-conscious gamers. Players can expect steady FPS even on modest systems, allowing them to adjust graphics settings to find the perfect balance between performance and visuals.

With an impressive rating of 85/100, Bullet Soul Infinite Burst is a must-play for fans of the shooting genre. Its captivating gameplay and intense action ensure a rewarding experience that both challenges and entertains, making it a worthy addition to any gaming library.

More Bullet Soul Infinite Burst GPU benchmarks

Can GeForce RTX 3080 Run Bullet Soul Infinite Burst? — 985 FPS at 1080p | PCGameBenchmarks