Can GeForce RTX 3070 run Call of Duty: World at War?
GreatThe GeForce RTX 3070 handles Call of Duty: World at War well at 1080p, delivering approximately 1110 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 832 FPS.
Call of Duty: World at War – GeForce RTX 3070 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 694 fps |
| Medium | 999+ fps | 999+ fps | 555 fps |
| High | 999+ fps | 832 fps | 444 fps |
| Ultra | 902 fps | 676 fps | 361 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Call of Duty: World at War arrived in 2008 as a gritty reimagining of WWII combat, dropping players into the most brutal and chaotic battles across the European and Pacific theaters. As an action-focused first-person shooter, it stands out for its visceral campaign and intense multiplayer, earning a solid 75/100 rating for its immersive take on the war's climactic moments.
Running Call of Duty: World at War is quite accessible by modern standards, requiring only 1 GB of RAM and modest GPU requirements. Most mid-range graphics cards from that era and beyond will achieve smooth FPS performance at 1080p with high settings, making it an excellent benchmark title for testing older hardware or comparing baseline performance across systems. Even budget GPUs can hit 60+ FPS comfortably, so demanding hardware isn't necessary here.
If you enjoy classic WWII shooters with authentic combat atmosphere, World at War remains worth playing despite its age. The campaign delivers punishing firefights and the multiplayer still holds up for nostalgic players seeking that pre-modern-Call of Duty experience.