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Castlevania: Harmony of Dissonance

Castlevania: Harmony of Dissonance

76/100
117 ratings2002Easy to run

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Estimated FPS across quality settings and resolutions

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Castlevania: Harmony of Dissonance FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Castlevania: Harmony of Dissonance estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps859 fps
RTX 4070999 fps999 fps906 fps737 fps
RX 7800 XT999 fps998 fps799 fps649 fps
RTX 3080999 fps971 fps777 fps631 fps
RTX 4060 Ti999 fps917 fps734 fps596 fps
RTX 3070999 fps836 fps669 fps544 fps
RTX 4060944 fps755 fps604 fps491 fps
RTX 3060809 fps647 fps518 fps421 fps
GTX 1660 Super587 fps469 fps376 fps305 fps

1440p performance

Castlevania: Harmony of Dissonance estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps921 fps
RTX 5080999 fps999 fps999 fps868 fps
RTX 4080 Super999 fps999 fps999 fps815 fps
RTX 4070 Ti999 fps991 fps793 fps644 fps
RTX 4070999 fps850 fps680 fps552 fps
RX 7800 XT936 fps749 fps599 fps487 fps
RTX 3080911 fps728 fps583 fps473 fps
RTX 4060 Ti860 fps688 fps550 fps447 fps
RTX 3070784 fps627 fps502 fps408 fps
RTX 4060708 fps567 fps453 fps368 fps
RTX 3060607 fps486 fps388 fps316 fps
GTX 1660 Super440 fps352 fps282 fps229 fps

4K performance

Castlevania: Harmony of Dissonance estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps906 fps725 fps589 fps
RTX 4090999 fps842 fps673 fps547 fps
RX 7900 XTX944 fps755 fps604 fps491 fps
RTX 5080890 fps712 fps570 fps463 fps
RTX 4080 Super836 fps669 fps535 fps435 fps
RTX 4070 Ti661 fps529 fps423 fps344 fps
RTX 4070567 fps453 fps363 fps295 fps
RX 7800 XT499 fps399 fps319 fps260 fps
RTX 3080486 fps388 fps311 fps253 fps
RTX 4060 Ti459 fps367 fps294 fps238 fps
RTX 3070418 fps335 fps268 fps217 fps
RTX 4060378 fps302 fps242 fps196 fps
RTX 3060324 fps259 fps207 fps168 fps
GTX 1660 Super235 fps188 fps150 fps122 fps

Minimum Hardware

Graphics Card
Minimum required

Intel HD Graphics 4400

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Processor
Minimum required

Intel Core i3-4160

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Memory
Minimum required

4 GB

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About

Castlevania: Harmony of Dissonance, released in 2002, is a beloved action-adventure game that continues the acclaimed series' legacy. Players assume the role of Juste Belmont, a descendant of Simon Belmont, tasked with uncovering the mysteries of Dracula's castle and saving his childhood friend Lydie. Its engaging gameplay blends platforming with RPG elements, incorporating exploration, puzzle-solving, and combat that appeals to both fans of the genre and newcomers alike.

When considering PC performance for Castlevania: Harmony of Dissonance, the game is relatively accessible, making it suitable for a wide range of hardware. Minimum requirements include an entry-level GPU with a score of approximately 530, alongside a CPU that achieves around 3092 points and 4 GB of RAM. Optimally, players can expect solid FPS performance with mid-range GPUs, allowing for smooth gameplay even at higher graphics settings.

With a rating of 76/100, Castlevania: Harmony of Dissonance is a worthwhile addition to any fan of the genre. Its nostalgic appeal and captivating story make it enjoyable, especially for those who appreciate action-adventure games. If you're a gamer looking for a classic experience that performs well on modest hardware, this title is certainly worth your time.

Performance profile

Released in June 2002, Castlevania: Harmony of Dissonance comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

Extremely light — Castlevania: Harmony of Dissonance runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Juste meets Maxim at a castle where Lydie is being held captive; after a brief talk, he leaves Maxim outside and begins to explore the castle. Within the castle, Juste encounters Death, who confirms that the castle is Dracula's. He then meets up with a dazed Maxim, whose memory is slowly returning to him, and they split up to cover more ground. While trekking through the castle, Juste notices that the castle sometimes has different atmospheres. He continues to encounter Maxim, but is baffled by how his friend seems to change personalities periodically. Regardless, in one of their meetings, Maxim reveals that he went on a journey to find and destroy the remains of Dracula, something Simon Belmont had previously done, but when he collected all six, his memory went blank. Juste encounters Death again, who explains that the castle has been split in two "layers" to accommodate the two spirits living in Maxim's body: his original spirit and an evil one created from Dracula's remains and his suppressed jealousy of Juste. Maxim later confirms this and admits to being Lydie's kidnapper. Juste meets his friend again in the other layer of the castle where he reveals that he lost his memory to protect Lydie. He then gives Juste his bracelet to help him locate her in the castle. However, when Juste finds her, Death kidnaps her to use her blood as a means to unite the two castles by destroying Maxim's spirit. Juste defeats Death, and proceeds to search for Maxim. Along the way, he accumulates Dracula's remains, which are scattered throughout the castle. In the center of the castle, he finds Maxim with an unconscious Lydie. Three endings exist. In the first, Maxim, possessed, has already bitten Lydie. With Maxim's defeat, Juste escapes the collapsing castle alone and curses his inability to save either friend. In the second, Maxim struggles against the possession and urges Juste to kill him. In his final moments, he thanks Juste for killing him and reveals that he had wished to save him from his fate as a Belmont. Outside the castle, Lydie awakens, unharmed, and tells Juste not to blame himself for Maxim's death. The third ending begins the same as the first, except that, during the fight, Maxim notices that Juste wore his bracelet and resists the possession. Dracula flees into a weakened form using the gathered remains and fights Juste, planning to use his blood to return himself to full power. Vanquishing him, Juste escapes the castle together with Maxim and Lydie, whose bite marks disappear by the time she regains consciousness. Outside the castle, the three resolve to return home.

Castlevania: Harmony of Dissonance FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks