PCGameBenchmarks

Can GeForce GTX 1660 SUPER run Coloring Game: Little City - No.1?

Great

The GeForce GTX 1660 SUPER handles Coloring Game: Little City - No.1 well at 1080p, delivering approximately 1035 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 777 FPS.

Coloring Game: Little City - No.1GeForce GTX 1660 SUPER FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps647 fps
Medium999+ fps971 fps518 fps
High999+ fps777 fps414 fps
Ultra841 fps631 fps336 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
1000 MHz
GPU
Hardware support WebGL - OpenGL 2.1 (GPU Memory - 256MB)
RAM
1 GB

Genres

About

Coloring Game: Little City - No.1 is designed to be highly accessible, with minimal hardware requirements. An entry-level GPU such as the GTX 1650 or RX 6500 XT is adequate to run the game smoothly. With only 1 GB of RAM needed, even older systems should handle it without issue. This makes it a great choice for casual gamers or those with budget setups.

For optimal performance, players with mid-range GPUs can comfortably run the game at 1080p with high settings. Those on lower-end hardware can still enjoy the experience at 720p, ensuring fluid gameplay without significant dips in frame rates. Overall, if you're looking for a light-hearted and low-demand game to unwind with, this DLC is a solid pick that won’t strain your system.

More Coloring Game: Little City - No.1 GPU benchmarks

Can GeForce GTX 1660 SUPER Run Coloring Game: Little City - No.1? — 1035 FPS at 1080p | PCGameBenchmarks