PCGameBenchmarks

Can GeForce RTX 5090 run Company of Heroes 3?

Great

The GeForce RTX 5090 handles Company of Heroes 3 well at 1080p, delivering approximately 396 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 297 FPS.

Company of Heroes 3GeForce RTX 5090 FPS Data

Quality1080p1440p4K
Low619 fps464 fps247 fps
Medium495 fps371 fps198 fps
High396 fps297 fps158 fps
Ultra322 fps241 fps129 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel i5 6th-gen or AMD Ryzen desktop processor with 4 cores @3GHz, or equivalent performance
GPU
NVIDIA GeForce GTX 950, AMD Radeon R9 370, or equivalent performance
RAM
8 GB

Genres

About

Company of Heroes 3 (2023) returns the legendary real-time strategy franchise with a blend of tactical action and large-scale campaign gameplay. Players command ground, air, and naval forces across dynamic battlefields while managing the broader strategic layer as a General directing overall operations. The game emphasizes player choice, featuring multiple factions and international Battlegroups where every decision impacts your path to victory.

Performance-wise, Company of Heroes 3 is reasonably accessible for mid-range gaming PCs. The minimum GPU requirement sits at entry-level hardware with a benchmark score around 4722, meaning budget GPUs can handle the game at lower settings. For consistent 60 FPS gameplay at higher graphics settings, we recommend stepping up to a mid-range GPU, though the actual performance will vary based on your resolution, graphics quality preferences, and other system components during benchmark testing.

With a 60/100 rating, Company of Heroes 3 delivers solid strategy gameplay for fans of the franchise and the genre. If real-time tactical strategy appeals to you, it's worth trying, though it won't revolutionize the formula.

More Company of Heroes 3 GPU benchmarks

Can GeForce RTX 5090 Run Company of Heroes 3? — 396 FPS at 1080p | PCGameBenchmarks