PCGameBenchmarks

Can GeForce RTX 4060 Ti run Dead Rising 3?

Great

The GeForce RTX 4060 Ti handles Dead Rising 3 well at 1080p, delivering approximately 276 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 207 FPS.

Dead Rising 3GeForce RTX 4060 Ti FPS Data

Quality1080p1440p4K
Low431 fps324 fps173 fps
Medium345 fps259 fps138 fps
High276 fps207 fps110 fps
Ultra224 fps168 fps90 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core 2 Quad Q9550 2.83 GHz Intel Core i3-3220 3.3 GHz
GPU
Nvidia GeForce GTX 570
RAM
6 GB

About

Dead Rising 3, released in 2013, is an action-adventure zombie survival game that continues the beloved franchise known for its quirky blend of humor and horror. Set a decade after the events of Fortune City in Dead Rising 2, players assume the role of Nick Ramos, a mechanic navigating a zombie-infested city with the threat of a military strike looming. The game's open-world design allows for extensive exploration, crafting, and combat, making it a standout title in the survival horror genre.

When it comes to performance on PC, Dead Rising 3 is relatively accessible for gamers preferring mid-range setups. The game requires at least an entry-level GPU with a benchmark score around 3,934, and a minimum CPU score of approximately 1,953. For optimal FPS performance at higher graphics settings, players should consider a mid-tier GPU, as the game can demand significant resources when dealing with large hordes of zombies and extensive environments.

While Dead Rising 3 holds a mixed rating of 68/100, its engaging gameplay and fun mechanics can be appealing, particularly for fans of the genre. If you enjoy open-world experiences with a mix of action and humor, this title may still be worth checking out, especially if you have the right PC hardware to enjoy it fully.

More Dead Rising 3 GPU benchmarks

Can GeForce RTX 4060 Ti Run Dead Rising 3? — 276 FPS at 1080p | PCGameBenchmarks