PCGameBenchmarks

Can GeForce RTX 3070 run Die in the Dungeon?

Great

The GeForce RTX 3070 handles Die in the Dungeon well at 1080p, delivering approximately 737 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 553 FPS.

Die in the DungeonGeForce RTX 3070 FPS Data

Quality1080p1440p4K
Low999+ fps864 fps461 fps
Medium922 fps691 fps369 fps
High737 fps553 fps295 fps
Ultra599 fps449 fps240 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core i3 3.0 GHz
GPU
GTX 1030
RAM
4 GB

Genres

IndieRole-playing (RPG)StrategyEarly Access

About

Die in the Dungeon, set for early access in 2025, is an innovative entry in the deck-building RPG genre that breaks the mold by using dice instead of cards. Players navigate a mysterious dungeon filled with enemies and strategic challenges, making choices that influence their success. This turn-based roguelike offers a unique blend of chance and strategy, giving players the thrill of risk in their combat encounters.

When it comes to performance, Die in the Dungeon is designed to be accessible, with minimum GPU requirements starting at an entry-level GPU, achieving a benchmark score of around 2402. With just 4 GB of RAM necessary, players can expect a fluid gaming experience on systems equipped with graphics cards such as the NVIDIA GeForce GTX 1050 or AMD Radeon RX 560. Depending on your configuration and the graphics settings you choose, you can anticipate smooth FPS, even in more intense scenarios within the game.

If you're a fan of indie RPGs or strategy games, Die in the Dungeon is worth trying out, particularly for those who enjoy a mix of luck and tactics. With its unique gameplay mechanics and engaging dungeon-crawling experience, it has the potential to delight players looking for something fresh and exciting in the gaming landscape.

More Die in the Dungeon GPU benchmarks

Can GeForce RTX 3070 Run Die in the Dungeon? — 737 FPS at 1080p | PCGameBenchmarks