

Dragon Ball Z: Infinite World
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Estimated FPS across quality settings and resolutions
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Dragon Ball Z: Infinite World FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 808 fps | 646 fps | 517 fps | 420 fps |
| RTX 4090 | 750 fps | 600 fps | 480 fps | 390 fps |
| RX 7900 XTX | 673 fps | 538 fps | 431 fps | 350 fps |
| RTX 5080 | 635 fps | 508 fps | 406 fps | 330 fps |
| RTX 4080 Super | 596 fps | 477 fps | 382 fps | 310 fps |
| RTX 4070 Ti | 471 fps | 377 fps | 302 fps | 245 fps |
| RTX 4070 | 404 fps | 323 fps | 258 fps | 210 fps |
| RX 7800 XT | 356 fps | 285 fps | 228 fps | 185 fps |
| RTX 3080 | 346 fps | 277 fps | 222 fps | 180 fps |
| RTX 4060 Ti | 327 fps | 262 fps | 209 fps | 170 fps |
| RTX 3070 | 298 fps | 238 fps | 191 fps | 155 fps |
| RTX 4060 | 269 fps | 215 fps | 172 fps | 140 fps |
| RTX 3060 | 231 fps | 185 fps | 148 fps | 120 fps |
| GTX 1660 Super | 167 fps | 134 fps | 107 fps | 87 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 606 fps | 485 fps | 388 fps | 315 fps |
| RTX 4090 | 563 fps | 450 fps | 360 fps | 293 fps |
| RX 7900 XTX | 505 fps | 404 fps | 323 fps | 263 fps |
| RTX 5080 | 476 fps | 381 fps | 305 fps | 248 fps |
| RTX 4080 Super | 447 fps | 358 fps | 286 fps | 233 fps |
| RTX 4070 Ti | 353 fps | 283 fps | 226 fps | 184 fps |
| RTX 4070 | 303 fps | 242 fps | 194 fps | 158 fps |
| RX 7800 XT | 267 fps | 213 fps | 171 fps | 139 fps |
| RTX 3080 | 260 fps | 208 fps | 166 fps | 135 fps |
| RTX 4060 Ti | 245 fps | 196 fps | 157 fps | 127 fps |
| RTX 3070 | 224 fps | 179 fps | 143 fps | 116 fps |
| RTX 4060 | 202 fps | 162 fps | 129 fps | 105 fps |
| RTX 3060 | 173 fps | 138 fps | 111 fps | 90 fps |
| GTX 1660 Super | 125 fps | 100 fps | 80 fps | 65 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 323 fps | 258 fps | 207 fps | 168 fps |
| RTX 4090 | 300 fps | 240 fps | 192 fps | 156 fps |
| RX 7900 XTX | 269 fps | 215 fps | 172 fps | 140 fps |
| RTX 5080 | 254 fps | 203 fps | 162 fps | 132 fps |
| RTX 4080 Super | 238 fps | 191 fps | 153 fps | 124 fps |
| RTX 4070 Ti | 188 fps | 151 fps | 121 fps | 98 fps |
| RTX 4070 | 162 fps | 129 fps | 103 fps | 84 fps |
| RX 7800 XT | 142 fps | 114 fps | 91 fps | 74 fps |
| RTX 3080 | 138 fps | 111 fps | 89 fps | 72 fps |
| RTX 4060 Ti | 131 fps | 105 fps | 84 fps | 68 fps |
| RTX 3070 | 119 fps | 95 fps | 76 fps | 62 fps |
| RTX 4060 | 108 fps | 86 fps | 69 fps | 56 fps |
| RTX 3060 | 92 fps | 74 fps | 59 fps | 48 fps |
| GTX 1660 Super | 67 fps | 54 fps | 43 fps | 35 fps |

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Dragon Ball Z: Infinite World
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About
"Dragon Ball Z: Infinite World," released in 2008, is a fighting game that combines beloved elements from previous Dragon Ball Z titles with exciting new features. This title introduces "Dragon Missions" that allow players to experience iconic moments from the series in an interactive manner, providing a deeper connection to the Dragon Ball Z universe. Players can engage in various battle types and drama scenes, making it a notable addition to the action genre for fans.
In terms of PC performance, "Dragon Ball Z: Infinite World" is quite accessible, requiring only an entry-level GPU with a minimum score of around 3900 and a CPU score of approximately 3185 to run smoothly. With at least 4 GB of RAM, gamers can expect decent FPS across a range of graphics settings. This means that even budget-friendly setups can achieve satisfactory performance, allowing players to enjoy the game without the need for high-end hardware.
While "Dragon Ball Z: Infinite World" holds a mixed rating of 64/100, it is still worth playing for fans of the series who appreciate its nostalgic elements and unique gameplay. If you’re into action-packed fighting games and are looking for a way to relive classic Dragon Ball Z moments, this title may still resonate with you despite its average scores.
Performance profile
November 2008 release. Dragon Ball Z: Infinite World targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Dragon Ball Z: Infinite World; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.