PCGameBenchmarks

Can Radeon RX 7600 run Dragon Ball Z: Super Butouden 2?

Great

The Radeon RX 7600 handles Dragon Ball Z: Super Butouden 2 well at 1080p, delivering approximately 204 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 153 FPS.

Dragon Ball Z: Super Butouden 2Radeon RX 7600 FPS Data

Quality1080p1440p4K
Low318 fps239 fps127 fps
Medium255 fps191 fps102 fps
High204 fps153 fps81 fps
Ultra165 fps124 fps66 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core i5-2400
GPU
Nvidia GeForce GTX 750 Ti
RAM
4 GB

About

"Dragon Ball Z: Super Butouden 2," released in 1993, is a notable fighting game that expands on the narrative of the iconic "Cell Saga" from the Dragon Ball series. As the second installment in the Super Butoden series, it presents players with intense battles and a colorful cast of characters, each with unique abilities and special moves. The game is particularly distinguished for incorporating storylines from the animated films, adding depth to the gameplay experience.

In terms of PC performance, "Dragon Ball Z: Super Butouden 2" is accessible to a wide range of hardware. To achieve smooth gameplay and satisfactory FPS, players should aim for a minimum entry-level GPU with a score around 3900, paired with a CPU score of approximately 3185 and at least 4 GB of RAM. This makes it feasible for those with budget-friendly setups while offering modest graphics settings that still reflect the game's vibrant aesthetics.

For fans of the fighting genre and Dragon Ball lore, this game is worth exploring, particularly given its solid rating of 77/100. While it may not push the boundaries of modern gaming technology, "Super Butouden 2" delivers nostalgia and fun, making it a recommended title for both seasoned gamers and newcomers alike.

More Dragon Ball Z: Super Butouden 2 GPU benchmarks

Can Radeon RX 7600 Run Dragon Ball Z: Super Butouden 2? — 204 FPS at 1080p | PCGameBenchmarks