

Dragon Ball Z: Supersonic Warriors
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Estimated FPS across quality settings and resolutions
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Dragon Ball Z: Supersonic Warriors FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 808 fps | 646 fps | 517 fps | 420 fps |
| RTX 4090 | 750 fps | 600 fps | 480 fps | 390 fps |
| RX 7900 XTX | 673 fps | 538 fps | 431 fps | 350 fps |
| RTX 5080 | 635 fps | 508 fps | 406 fps | 330 fps |
| RTX 4080 Super | 596 fps | 477 fps | 382 fps | 310 fps |
| RTX 4070 Ti | 471 fps | 377 fps | 302 fps | 245 fps |
| RTX 4070 | 404 fps | 323 fps | 258 fps | 210 fps |
| RX 7800 XT | 356 fps | 285 fps | 228 fps | 185 fps |
| RTX 3080 | 346 fps | 277 fps | 222 fps | 180 fps |
| RTX 4060 Ti | 327 fps | 262 fps | 209 fps | 170 fps |
| RTX 3070 | 298 fps | 238 fps | 191 fps | 155 fps |
| RTX 4060 | 269 fps | 215 fps | 172 fps | 140 fps |
| RTX 3060 | 231 fps | 185 fps | 148 fps | 120 fps |
| GTX 1660 Super | 167 fps | 134 fps | 107 fps | 87 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 606 fps | 485 fps | 388 fps | 315 fps |
| RTX 4090 | 563 fps | 450 fps | 360 fps | 293 fps |
| RX 7900 XTX | 505 fps | 404 fps | 323 fps | 263 fps |
| RTX 5080 | 476 fps | 381 fps | 305 fps | 248 fps |
| RTX 4080 Super | 447 fps | 358 fps | 286 fps | 233 fps |
| RTX 4070 Ti | 353 fps | 283 fps | 226 fps | 184 fps |
| RTX 4070 | 303 fps | 242 fps | 194 fps | 158 fps |
| RX 7800 XT | 267 fps | 213 fps | 171 fps | 139 fps |
| RTX 3080 | 260 fps | 208 fps | 166 fps | 135 fps |
| RTX 4060 Ti | 245 fps | 196 fps | 157 fps | 127 fps |
| RTX 3070 | 224 fps | 179 fps | 143 fps | 116 fps |
| RTX 4060 | 202 fps | 162 fps | 129 fps | 105 fps |
| RTX 3060 | 173 fps | 138 fps | 111 fps | 90 fps |
| GTX 1660 Super | 125 fps | 100 fps | 80 fps | 65 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 323 fps | 258 fps | 207 fps | 168 fps |
| RTX 4090 | 300 fps | 240 fps | 192 fps | 156 fps |
| RX 7900 XTX | 269 fps | 215 fps | 172 fps | 140 fps |
| RTX 5080 | 254 fps | 203 fps | 162 fps | 132 fps |
| RTX 4080 Super | 238 fps | 191 fps | 153 fps | 124 fps |
| RTX 4070 Ti | 188 fps | 151 fps | 121 fps | 98 fps |
| RTX 4070 | 162 fps | 129 fps | 103 fps | 84 fps |
| RX 7800 XT | 142 fps | 114 fps | 91 fps | 74 fps |
| RTX 3080 | 138 fps | 111 fps | 89 fps | 72 fps |
| RTX 4060 Ti | 131 fps | 105 fps | 84 fps | 68 fps |
| RTX 3070 | 119 fps | 95 fps | 76 fps | 62 fps |
| RTX 4060 | 108 fps | 86 fps | 69 fps | 56 fps |
| RTX 3060 | 92 fps | 74 fps | 59 fps | 48 fps |
| GTX 1660 Super | 67 fps | 54 fps | 43 fps | 35 fps |

Where to buy
Dragon Ball Z: Supersonic Warriors
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About
Dragon Ball Z: Supersonic Warriors, released in 2004, offers intense aerial combat within the beloved DBZ universe. Players can assemble their dream team from 15 iconic characters, unleashing powerful attacks both on the ground and in mid-air. The game stands out for its engaging free-flight mechanics and the ability to explore alternate storylines, delivering thunderous fighting action that resonates with fans of the franchise.
When it comes to performance, Dragon Ball Z: Supersonic Warriors is accessible for most players. With a minimum GPU requirement of around 3900, even entry-level graphics cards can handle it well, allowing for decent frame rates (FPS) on various graphics settings. A CPU score of approximately 3185 and 4 GB of RAM is also recommended, making it a game that many PC configurations can run smoothly without the need for high-end hardware.
With a rating of 63/100, Dragon Ball Z: Supersonic Warriors may not be a blockbuster title, but it possesses a unique charm that appeals to fans of the genre. If you're looking to relive the antics of the DBZ universe with fun multiplayer tag-team gameplay, it may be worth a try for a nostalgic experience.
Performance profile
Released in March 2004, Dragon Ball Z: Supersonic Warriors comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Dragon Ball Z: Supersonic Warriors; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.