PCGameBenchmarks

Can GeForce GTX 1660 SUPER run Flying in Labyrinth?

Great

The GeForce GTX 1660 SUPER handles Flying in Labyrinth well at 1080p, delivering approximately 189 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 142 FPS.

Flying in LabyrinthGeForce GTX 1660 SUPER FPS Data

Quality1080p1440p4K
Low296 fps222 fps118 fps
Medium237 fps178 fps95 fps
High189 fps142 fps76 fps
Ultra154 fps115 fps62 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core i5 or better/similar
GPU
NVIDIA GeForce GTX 970
RAM
8 GB

Genres

About

"Flying in Labyrinth," released in 2019, is a dynamic VR runner that immerses players in a whimsical world where they navigate through randomly generated labyrinths on a flying platform. The action and racing elements combine to create a unique gaming experience that is both casual and thrilling. Its reliance on players' body movements adds a level of interactivity that sets it apart from traditional games in the genre.

In terms of PC performance, "Flying in Labyrinth" is quite accessible for most gamers, requiring a minimum of an entry-level GPU to achieve playable frame rates. A GPU with a benchmark score of around 9638 is recommended for optimal performance, which translates to smoother gameplay and higher FPS. With a minimum requirement of 8 GB of RAM, players can expect decent graphics settings that do not excessively tax mid-range systems, making it a viable option for a broad audience.

If you're drawn to engaging VR experiences that blend action and casual gameplay, "Flying in Labyrinth" is worth considering. Its unique mechanics and positive reception make it a solid choice, especially for fans of indie racing games looking for something fresh and entertaining.

More Flying in Labyrinth GPU benchmarks

Can GeForce GTX 1660 SUPER Run Flying in Labyrinth? — 189 FPS at 1080p | PCGameBenchmarks