

Halo: Combat Evolved Anniversary
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Estimated FPS across quality settings and resolutions
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Halo: Combat Evolved Anniversary FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 867 fps |
| RTX 4070 | 999 fps | 999 fps | 915 fps | 743 fps |
| RX 7800 XT | 999 fps | 999 fps | 806 fps | 655 fps |
| RTX 3080 | 999 fps | 980 fps | 784 fps | 637 fps |
| RTX 4060 Ti | 999 fps | 926 fps | 740 fps | 602 fps |
| RTX 3070 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4060 | 953 fps | 762 fps | 610 fps | 495 fps |
| RTX 3060 | 817 fps | 653 fps | 523 fps | 425 fps |
| GTX 1660 Super | 592 fps | 474 fps | 379 fps | 308 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 929 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 876 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 823 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 800 fps | 650 fps |
| RTX 4070 | 999 fps | 858 fps | 686 fps | 557 fps |
| RX 7800 XT | 944 fps | 755 fps | 604 fps | 491 fps |
| RTX 3080 | 919 fps | 735 fps | 588 fps | 478 fps |
| RTX 4060 Ti | 868 fps | 694 fps | 555 fps | 451 fps |
| RTX 3070 | 791 fps | 633 fps | 506 fps | 411 fps |
| RTX 4060 | 715 fps | 572 fps | 457 fps | 372 fps |
| RTX 3060 | 613 fps | 490 fps | 392 fps | 319 fps |
| GTX 1660 Super | 444 fps | 355 fps | 284 fps | 231 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 915 fps | 732 fps | 595 fps |
| RTX 4090 | 999 fps | 849 fps | 679 fps | 552 fps |
| RX 7900 XTX | 953 fps | 762 fps | 610 fps | 495 fps |
| RTX 5080 | 898 fps | 719 fps | 575 fps | 467 fps |
| RTX 4080 Super | 844 fps | 675 fps | 540 fps | 439 fps |
| RTX 4070 Ti | 667 fps | 534 fps | 427 fps | 347 fps |
| RTX 4070 | 572 fps | 457 fps | 366 fps | 297 fps |
| RX 7800 XT | 504 fps | 403 fps | 322 fps | 262 fps |
| RTX 3080 | 490 fps | 392 fps | 314 fps | 255 fps |
| RTX 4060 Ti | 463 fps | 370 fps | 296 fps | 241 fps |
| RTX 3070 | 422 fps | 338 fps | 270 fps | 219 fps |
| RTX 4060 | 381 fps | 305 fps | 244 fps | 198 fps |
| RTX 3060 | 327 fps | 261 fps | 209 fps | 170 fps |
| GTX 1660 Super | 237 fps | 189 fps | 152 fps | 123 fps |

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Halo: Combat Evolved Anniversary
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About
Halo: Combat Evolved Anniversary, released in 2011, is a remastered tribute to the original 2001 classic that revolutionized the first-person shooter genre. This game not only enhanced the graphics and sound but also included new features such as cooperative play over Xbox Live and seven iconic multiplayer maps. It captures the essence of the beloved franchise while inviting a new generation of players to experience its groundbreaking gameplay.
In terms of PC performance, Halo: Combat Evolved Anniversary is quite accessible. With its minimum requirements of an entry-level GPU (minimum score ~506), a CPU score of around ~6804, and 8 GB of RAM, it can deliver smooth gameplay on a variety of hardware. Players can expect decent FPS even on modest setups, making it an excellent choice for gamers with budget systems while still providing enough graphical fidelity to impress.
Given its rating of 81/100 and its status as a landmark title in the shooter genre, Halo: Combat Evolved Anniversary is worth playing for both newcomers and long-time fans. The game strikes a balance between nostalgia and modern gaming, ensuring an engaging experience regardless of your familiarity with the franchise.
Performance profile
November 2011 release. Halo: Combat Evolved Anniversary targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Halo: Combat Evolved Anniversary is latency-sensitive: a high refresh-rate monitor (144 Hz+) and consistent 1% low framerate matter more than raw averages. Aim for a GPU that delivers 20–30% more headroom than the "just 60 FPS" tier to keep frame pacing smooth during intense fights.
Extremely light — Halo: Combat Evolved Anniversary runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The game opens just following the events of Halo: Reach, as the Pillar of Autumn exits slipspace near a mysterious ring-shaped space station, called "Halo" by the enemy in the game, the Covenant. A Covenant fleet attacks and heavily damages the Pillar of Autumn. Captain Keyes initiates "The Cole Protocol, "a procedure which destroys all navigation data and is designed to prevent the Covenant from learning the location of Earth. Master Chief and Cortana fight their way to an escape pod, where they eject from the ship along with a group of Marines. As they fly away they can see Keyes attempting to crash land Pillar on Halo. Master Chief and Cortana are the only survivors of their pod's crash landing, but they soon contact other survivors and help collect them into a fighting force. The survivors tell them that Keyes survived the Pillar of Autumn's crash landing, but has been captured by the Covenant and is being held aboard the Covenant ship Truth and Reconciliation. Master Chief and a force of Marines board the ship and rescue Keyes, who orders Master Chief to beat the Covenant to Halo's control center and to discover Halo's purpose. Master Chief and Cortana travel to a map room called the Silent Cartographer, which leads them to the control room. There, Cortana enters the systems and, discovering something urgent, suddenly sends Master Chief to find Captain Keyes while she stays behind. Keyes was searching for what he believed was a cache of powerful weapons, but when he reaches his position Master Chief finds only signs of a battle and a recording revealing they have accidentally released the Flood, a parasitic alien race capable of spreading itself by infesting other sentient life-forms. The release of the Flood prompts Halo's AI monitor, 343 Guilty Spark, to recruit Master Chief in retrieving the Index, a device that will activate Halo and prevent the Flood from spreading beyond the facility. After Master Chief retrieves and prepares to use the Index, Cortana re-appears and warns him against the activation. She has discovered that Halo's defense system is a weapon designed to kill all sentient life in the galaxy, which will deny the host bodies the Flood requires to spread, a revelation which Guilty Spark confirms. Faced with this information, Master Chief and Cortana decide to destroy Halo to prevent its activation. While fighting the Flood, the Covenant, and Guilty Spark's Sentinels, Cortana discovers that the best way to accomplish this is to cause the crashed Pillar of Autumn to self-destruct. However, Captain Keyes' authorization is required to destroy the Autumn, forcing the Chief and Cortana to return to the now-Flood-infested Truth and Reconciliation to search for him. By the time they reach Keyes, however, he has been infected beyond the point of no return by the Flood. Master Chief retrieves Keyes' neural implants directly from his brain and retreats to the Autumn, where Cortana activates the ship's self-destruct sequence. However, 343 Guilty Spark reappears and deactivates the countdown, discovering the record of human history in the process. Master Chief manually destabilizes the Pillar of Autumn's fusion reactors, and he and Cortana narrowly escape the destruction of the ring via a fighter. Cortana scans nearby space and finds that they are apparently the only survivors. Cortana justifies the sacrifices of the other humans on Halo, stating that they had no choice due to the threat posed by Halo, the Covenant and the Flood. Cortana believes it's over but the Master Chief tells her that they're just getting started. In a brief post-credits scene, 343 Guilty Spark is seen fleeing Halo's destruction and into the unknown of deep space.





