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Heroes of Might and Magic V: Tribes of the East

Heroes of Might and Magic V: Tribes of the East

81/100
50 ratings2007Easy to run

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Estimated FPS across quality settings and resolutions

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Heroes of Might and Magic V: Tribes of the East FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Heroes of Might and Magic V: Tribes of the East estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps937 fps
RTX 4070999 fps999 fps988 fps803 fps
RX 7800 XT999 fps999 fps871 fps707 fps
RTX 3080999 fps999 fps847 fps688 fps
RTX 4060 Ti999 fps999 fps800 fps650 fps
RTX 3070999 fps912 fps729 fps593 fps
RTX 4060999 fps824 fps659 fps535 fps
RTX 3060882 fps706 fps565 fps459 fps
GTX 1660 Super640 fps512 fps409 fps333 fps

1440p performance

Heroes of Might and Magic V: Tribes of the East estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps946 fps
RTX 4080 Super999 fps999 fps999 fps889 fps
RTX 4070 Ti999 fps999 fps865 fps703 fps
RTX 4070999 fps926 fps741 fps602 fps
RX 7800 XT999 fps816 fps653 fps531 fps
RTX 3080993 fps794 fps635 fps516 fps
RTX 4060 Ti938 fps750 fps600 fps488 fps
RTX 3070855 fps684 fps547 fps444 fps
RTX 4060772 fps618 fps494 fps401 fps
RTX 3060662 fps529 fps424 fps344 fps
GTX 1660 Super480 fps384 fps307 fps249 fps

4K performance

Heroes of Might and Magic V: Tribes of the East estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps988 fps791 fps642 fps
RTX 4090999 fps918 fps734 fps596 fps
RX 7900 XTX999 fps824 fps659 fps535 fps
RTX 5080971 fps776 fps621 fps505 fps
RTX 4080 Super912 fps729 fps584 fps474 fps
RTX 4070 Ti721 fps576 fps461 fps375 fps
RTX 4070618 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps424 fps339 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070456 fps365 fps292 fps237 fps
RTX 4060412 fps329 fps264 fps214 fps
RTX 3060353 fps282 fps226 fps184 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce 4 Ti

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Processor
Minimum required

Intel Pentium 4 1.5 GHz or AMD Athlon

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Memory
Minimum required

1 GB

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About

Heroes of Might and Magic V: Tribes of the East, released in 2007, is the second expansion to the beloved turn-based strategy series. This installment introduces the Orc faction, allowing players to recruit powerful heroes, build diverse armies, and manage cities while exploring rich fantasy landscapes. With its blend of tactical gameplay, magic, and intricate plotlines, Tribes of the East stands out as a compelling addition to the franchise.

In terms of PC performance, Heroes of Might and Magic V: Tribes of the East is relatively accessible, making it an excellent choice for gamers with entry-level hardware. The game requires a minimum of 1 GB of RAM and an entry-level GPU that can achieve a benchmark score of around 300. Players can expect smooth FPS at lower graphics settings on modest configurations, while those with more robust GPUs can enjoy enhanced visual fidelity and improved game performance.

If you're a fan of strategy games and enjoy immersive fantasy worlds, you should definitely consider playing Heroes of Might and Magic V: Tribes of the East. With its solid rating of 81/100, this expansion offers engaging gameplay that balances strategy and storytelling, making it a must-try for enthusiasts of the genre.

Performance profile

October 2007 release. Heroes of Might and Magic V: Tribes of the East targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

Extremely light — Heroes of Might and Magic V: Tribes of the East runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Rage of the Tribes The story begins after a Griffin Empire raid that results in the capture of several Orcs which causes the character Quroq, an Orc chief, to conquer a renegade Haven city, which rouses the attention of the false Queen Isabel. The queen sends forth her most trusted servant, the zealous Archbishop Alaric to ward off the Orc invasion. The events that happen between this and the next time we see the Orcs are unknown, though Quroq is killed by Alaric at some point. The Will of Asha Meanwhile, the Necromancer Arantir is driven by his master, the Goddess Asha, to fight against the demonic corruption in the Haven cities. He meets up with a novice Dark Knight named Ornella, introduced to him by Giovanni the vampire. With Ornella, now turned into a Necromancer, at his side, Arantir sets out towards the city of Flammschrein, the holy city which has been desecrated by the demon Orlando. After killing Orlando, Arantir visits the graves of Flammschrein where he frees a fragment of the true Queen Isabel's soul. Upon doing so, the succubus impostor who had been taking the place of the queen is revealed and she is forced to change plans and take over the capital with brute force. Arantir however learns of the Demon Messiah and leaves to attempt to stop the prophecy, leading to his appearance in Dark Messiah of Might and Magic. He does not appaear in the final campaign. To Honor Our Fathers At the same time (as it is revealed later), the young Orc Gotai takes lead of the Orcs and hopes to crush the demons. In order to do so, however, he must brave many trials, the first of which is to gather the support of various tribes. To do so, Gotai sends Kujin, who manages to assemble an army of Orcs. Gotai then chooses to respect the soul of Kunyak, the greatest of the Orcs who lead them to freedom, by going to his burial place in a wizard city. After doing so, he avenges the death of Quroq by killing Alaric. After the false queen was revealed as the Succubus Biara, Alaric had actually gone mad and hoped to kill all the Orcs believing that it was all just an illusion and he still was to follow the wishes of his master. Though Gotai offers Alaric the chance to die honourably, Alaric shows no sign of sanity in his final moments. During Kujins travels, it is also revealed that Biara had killed the heir of the Griffin Empire to corrupt the Heart of the Griffin, an artifact used to repel demons. It now summons demons to bolster Biara's ranks. Flying to the Rescue After the death of Alaric, Gotai and Kujin arrange a meeting with Zehir, with whom they ally for their common causes. Zehir begins by searching for Raelag, who he considers the best source to ask about the rumors surrounding Queen Isabel. While he never finds him, he allies himself with Ylaya to deal with the renegade Soulscar Clan. He then travels to the duchies of the Griffin Empire, where he must help Duncan and Freyda fight off the demonic influence. He does not participate in the fight directly, but he performs a rite that reveals the demons disguised as humans. After this event, the followers of the false queen realize their mistake and instead join Zehir. After Freyda and Duncan manage to fight off the demons, they agree to help Zehir in the final battle. Zehir then travels to the dwarven mines to ensure the aid of Wulfstan, but the Dwarves who are in constant feud refuse to aid Zehir. Wulfstan, however, tells Zehir that if he manages to find Arkath, the fire god of the Dwarves, then maybe the Dwarves can ally and aid Zehir. After finding the portal to Arkath, Zehir is intercepted by Wulfstan's brother Rolf, who is determined not to let anyone pass until he is declared king. Rolf attacks Zehir but is defeated. After this victory, Zehir, Wulfstan and Hangvul, the spiritual leader of the Dwarves and Wulfstans remaining enemy, confront Arkath. Arkath announces that Wulfstan is to be king and that Hangvul must compensate for betraying him. With the dispute settled, the Dwarves prepare to drive the demons out of the Griffin Empire. Zehir then travels to Talonguard, the capitol city of the Griffin Empire, now overrun by demons. While he makes his way past the guards that defend the way to the city, Zehir's allies destroy the surrounding Inferno towns and blockade Biara, who has escaped on multiple occasions already. After all other Inferno towns are destroyed, Zehir besieges Talonguard and finally confronts Biara, when the true Queen Isabel appears to finally kill Biara. While the Empire has been damaged heavily by her work, the demons have also taken major losses through the work of the protagonists, losing their cults not only in the Empire, but the Silver Cities and Ygg-Chall, home of the Dark Elves, as well. Isabel, tired of the events, then passes the crown to Freyda, proclaiming the end of the Griffin Empire, and the beginning of the Unicorn empire.

Heroes of Might and Magic V: Tribes of the East FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks