Can GeForce GTX 1660 SUPER run Islands: Non-Places?
GreatThe GeForce GTX 1660 SUPER handles Islands: Non-Places well at 1080p, delivering approximately 676 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 507 FPS.
Islands: Non-Places – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 793 fps | 423 fps |
| Medium | 846 fps | 634 fps | 338 fps |
| High | 676 fps | 507 fps | 271 fps |
| Ultra | 550 fps | 412 fps | 220 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Islands: Non-Places, released in 2016, is an indie game that offers players a surreal journey through ten unusual environments. With a rating of 71/100, it captivates with an atmospheric experience that explores the hidden ecosystems of the mundane, inviting players to unlock both beauty and intrigue in familiar yet strange landscapes. Its unique blend of art and gameplay sets it apart from other indie titles.
From a performance standpoint, Islands: Non-Places is relatively accessible, making it suitable for a wide range of hardware configurations. The minimum GPU requirement for smooth gameplay is an entry-level GPU with a score of around 1500, which allows for decent frame rates (FPS) on lower graphics settings. With just 4 GB of RAM needed, players can expect satisfactory performance without needing high-end components, ensuring a wide gaming audience can enjoy this unique experience.
Given its engaging artistic direction and reasonable rating, Islands: Non-Places is definitely worth a try for fans of indie games. Its distinctive exploration and atmosphere could resonate with those who appreciate games that defy traditional gameplay mechanics and offer something refreshingly different.