PCGameBenchmarks
Jazzpunk

Jazzpunk

75/100
69 ratings2014Easy to run

Can your GPU run this game?

Estimated FPS across quality settings and resolutions

Search for your GPU above to see a full FPS breakdown at every quality and resolution.

Jazzpunk FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Jazzpunk estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps937 fps
RTX 4070999 fps999 fps988 fps803 fps
RX 7800 XT999 fps999 fps871 fps707 fps
RTX 3080999 fps999 fps847 fps688 fps
RTX 4060 Ti999 fps999 fps800 fps650 fps
RTX 3070999 fps912 fps729 fps593 fps
RTX 4060999 fps824 fps659 fps535 fps
RTX 3060882 fps706 fps565 fps459 fps
GTX 1660 Super640 fps512 fps409 fps333 fps

1440p performance

Jazzpunk estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps946 fps
RTX 4080 Super999 fps999 fps999 fps889 fps
RTX 4070 Ti999 fps999 fps865 fps703 fps
RTX 4070999 fps926 fps741 fps602 fps
RX 7800 XT999 fps816 fps653 fps531 fps
RTX 3080993 fps794 fps635 fps516 fps
RTX 4060 Ti938 fps750 fps600 fps488 fps
RTX 3070855 fps684 fps547 fps444 fps
RTX 4060772 fps618 fps494 fps401 fps
RTX 3060662 fps529 fps424 fps344 fps
GTX 1660 Super480 fps384 fps307 fps249 fps

4K performance

Jazzpunk estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps988 fps791 fps642 fps
RTX 4090999 fps918 fps734 fps596 fps
RX 7900 XTX999 fps824 fps659 fps535 fps
RTX 5080971 fps776 fps621 fps505 fps
RTX 4080 Super912 fps729 fps584 fps474 fps
RTX 4070 Ti721 fps576 fps461 fps375 fps
RTX 4070618 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps424 fps339 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070456 fps365 fps292 fps237 fps
RTX 4060412 fps329 fps264 fps214 fps
RTX 3060353 fps282 fps226 fps184 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9.0c compatible video card

amazon
Shop GPU
Processor
Minimum required

1.8 GHz

amazon
Shop CPU
Memory
Minimum required

2 GB

amazon
Shop RAM

* Amazon links are affiliate links. We may earn a commission at no extra cost to you.

About

Jazzpunk, released in 2014, is a unique single-player, first-person adventure game that prioritizes exploration and humor over traditional puzzle-solving. Set in a vibrant world filled with quirky NPCs, players embark on missions with a central objective but are encouraged to roam freely, uncovering a plethora of interactive gags and mini-games like mini-golf and a Frogger clone. Its distinctive visual style and comedic elements make Jazzpunk a whimsical experience unlike any other.

In terms of PC performance, Jazzpunk is quite accessible, running smoothly on entry-level hardware. Players would only need a GPU that scores around 300 points, making it feasible to enjoy the game even on modest systems. With a minimum RAM requirement of just 2 GB, users can expect solid FPS and decent performance without wrestling with high graphics settings, making it an ideal title for a variety of gaming setups.

Considering its 75/100 rating, Jazzpunk is well worth playing, particularly for those who appreciate humor and inventive gameplay. Its engaging atmosphere and unique style cater to gamers looking for a light-hearted adventure that doesn’t take itself too seriously.

Performance profile

Released in February 2014, Jazzpunk sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

Extremely light — Jazzpunk runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The game is centered around a top-secret espionage agency operating out of an abandoned subway station in late 1950's Japan. The player takes the role of Polyblank, a silent protagonist. The game begins when Polyblank is mailed to the espionage agency in a human-shaped suitcase. He is then given several missions by the head of the organization, all of which begin by ingesting a dose of prescription medicine and which end with the protagonist sitting on a bench in a Zen garden, feeding breadcrumbs to Koi fish. The missions assigned to Polyblank are almost always bizarre and nonsensical, relying heavily on free association and references to older movies and video games. Tasks include degaussing and smuggling pigeons, assassinating cowboys, cross-dressing, killing a pig with a six-string guitar, and photocopying Polyblank's bottom to fool a security scanner. The first mission begins with Polyblank having to infiltrate a Soviet consulate to recover a data cartridge, the second to go to a sushi restaurant to steal a cowboy's artificial kidney. On the way back from the sushi restaurant, Polyblank is intercepted by agents telling him to 'hand over the wetware', but he escapes. The Director then states that Polyblank should take a holiday while they wait for things to die down. When Polyblank gets to Kai Tak Resort for his holiday, he receives a phone call telling him he has to find the syndicate man (The Editor) on site and switch briefcases with him. Polyblank succeeds, but then passes out after drinking a cocktail. Polyblank wakes up in a hotel room at night with a message telling him to come to the rear pool. In the empty rear pool, Polyblank talks to a man who tells him the resort is a simulation, and to get out he must find, kill and cook the mechanical pig. After doing this, and navigating an electric maze, Polyblank finds himself back in the subway station, only to find the Director and his secretary are cardboard cutouts. He then finds an audio message from the Editor telling him if he wants to see them again he should come to his house. Polyblank goes there, and he is told he must beat the Editor in a game of sport for the Director to be freed. Polyblank loses, and so must find prizes for the Editor. Polyblank does this, inflating the Editor's ego, then he pops the Editor with a needle. Polyblank then finds the Director, where to free him he must either press a button. No matter which Polyblank presses, the Director turns into a crocodile and eats Polyblank. The credits take place in the Director's intestines, and then Polyblank is giving special tablets to help him get out. The game ends after Polyblank takes the pills.

Jazzpunk FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks