PCGameBenchmarks

Can GeForce GTX 1660 SUPER run Jumping Steve?

Poor

The GeForce GTX 1660 SUPER struggles with Jumping Steve at 1080p High (estimated 23 FPS). Low settings at 1080p may give around 36 FPS.

Jumping SteveGeForce GTX 1660 SUPER FPS Data

Quality1080p1440p4K
Low36 fps27 fps15 fps
Medium29 fps22 fps12 fps
High23 fps17 fps9 fps
Ultra19 fps14 fps8 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
AMD Ryzen 7 6800h (lowest tested so far)
GPU
Nvidea Geforce RTX 3060 laptop GPU (lowest tested so far)
RAM
1 GB

Genres

About

Jumping Steve, released in 2024, is a unique blend of action and roguelike mechanics set in a charming 2D arcade style. Players must stay on the crows while collecting various "thingies" to boost their scores and unlock different features. This indie title stands out with its lighthearted approach and over 56 achievements, offering a casual gaming experience that keeps players engaged while exploring its whimsical world.

When it comes to PC performance, Jumping Steve is designed to be accessible, requiring a mid-range GPU with a minimum score of around 15,257 and a CPU score of about 21,334. With just 1 GB of RAM needed, the game's requirements allow it to run smoothly on many systems. This means you can expect decent FPS even on older hardware, but to truly enjoy optimal gameplay and high graphics settings, investing in a mid-range GPU is advisable.

If you enjoy indie titles and casual gaming experiences, Jumping Steve is definitely worth trying. With its engaging mechanics and relatively low hardware demands, players can expect a fun-filled adventure that appeals to fans of the genre. Overall, Jumping Steve offers a delightful escape into its quirky world while delivering solid performance on most modern PCs.

More Jumping Steve GPU benchmarks

Can GeForce GTX 1660 SUPER Run Jumping Steve? — 23 FPS at 1080p | PCGameBenchmarks