PCGameBenchmarks

Can GeForce GTX 1660 SUPER run Last Home: Battle of Island?

Great

The GeForce GTX 1660 SUPER handles Last Home: Battle of Island well at 1080p, delivering approximately 957 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 718 FPS.

Last Home: Battle of IslandGeForce GTX 1660 SUPER FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps598 fps
Medium999+ fps897 fps479 fps
High957 fps718 fps383 fps
Ultra778 fps583 fps311 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
64-Bit Processor
GPU
512 MB Graphics Memory
RAM
1 GB

Genres

About

"Last Home: Battle of Island," released in 2023, is an engaging Open World Survival game that invites players to explore a remote island while combating the elements and rebuilding a safe haven for others. This action-packed indie title combines casual gameplay with strategic survival elements, making it an intriguing option for gamers looking for an immersive experience in a beautifully crafted environment.

In terms of PC performance, "Last Home: Battle of Island" is quite accessible, requiring only an entry-level GPU with a minimum score of around 400 to run smoothly. Players with a modest setup can expect playable FPS with graphics settings adjusted accordingly. For optimal performance and higher FPS, a mid-range GPU, such as the NVIDIA GTX 1050 or equivalent, can provide a better experience while ensuring that you can enjoy rich visual details without significant strain on your hardware.

If you're a fan of survival games and appreciate indie titles, "Last Home: Battle of Island" is worth considering. Its blend of action and exploration, along with its approachable requirements, makes it a delightful choice for players looking to dive into a survival adventure while enjoying solid performance benchmarks.

More Last Home: Battle of Island GPU benchmarks

Can GeForce GTX 1660 SUPER Run Last Home: Battle of Island? — 957 FPS at 1080p | PCGameBenchmarks