Can GeForce GTX 1060 run Locally Sourced Anthology I: A Space Atlas?
GreatThe GeForce GTX 1060 handles Locally Sourced Anthology I: A Space Atlas well at 1080p, delivering approximately 206 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 155 FPS.
Locally Sourced Anthology I: A Space Atlas – GeForce GTX 1060 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 322 fps | 242 fps | 129 fps |
| Medium | 258 fps | 193 fps | 103 fps |
| High | 206 fps | 155 fps | 83 fps |
| Ultra | 168 fps | 126 fps | 67 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
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To run Locally Sourced Anthology I: A Space Atlas smoothly, you'll need at least an entry-level GPU, such as the GTX 1650 or RX 6500 XT. This ensures decent performance at 1080p resolution with medium settings. The game is designed to be accessible, making it a good choice for players with modest hardware. A system with 4 GB of RAM is also sufficient for basic gameplay, but upgrading to 8 GB can improve performance and multitasking capabilities.
For those with mid-range GPUs like the GTX 1660 or RX 6600, you can expect to push graphics settings to high while maintaining smooth frame rates at 1080p. If you have a more powerful GPU, such as the RTX 3060 or RX 6700 XT, you can explore higher resolutions, like 1440p, with improved graphics settings. Overall, the game is designed to be friendly for a wide range of systems, making it an excellent option for casual gamers and those looking to explore innovative indie titles.