PCGameBenchmarks
Mega Man 9

Mega Man 9

82/100
54 ratings2008Easy to run

Can your GPU run this game?

Estimated FPS across quality settings and resolutions

Search for your GPU above to see a full FPS breakdown at every quality and resolution.

Mega Man 9 FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Mega Man 9 estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090778 fps623 fps498 fps405 fps
RTX 4090723 fps578 fps463 fps376 fps
RX 7900 XTX649 fps519 fps415 fps337 fps
RTX 5080612 fps489 fps391 fps318 fps
RTX 4080 Super574 fps460 fps368 fps299 fps
RTX 4070 Ti454 fps363 fps291 fps236 fps
RTX 4070389 fps311 fps249 fps202 fps
RX 7800 XT343 fps274 fps219 fps178 fps
RTX 3080334 fps267 fps213 fps173 fps
RTX 4060 Ti315 fps252 fps202 fps164 fps
RTX 3070287 fps230 fps184 fps149 fps
RTX 4060259 fps208 fps166 fps135 fps
RTX 3060222 fps178 fps142 fps116 fps
GTX 1660 Super161 fps129 fps103 fps84 fps

1440p performance

Mega Man 9 estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090584 fps467 fps374 fps304 fps
RTX 4090542 fps434 fps347 fps282 fps
RX 7900 XTX486 fps389 fps311 fps253 fps
RTX 5080459 fps367 fps294 fps239 fps
RTX 4080 Super431 fps345 fps276 fps224 fps
RTX 4070 Ti341 fps272 fps218 fps177 fps
RTX 4070292 fps234 fps187 fps152 fps
RX 7800 XT257 fps206 fps165 fps134 fps
RTX 3080250 fps200 fps160 fps130 fps
RTX 4060 Ti236 fps189 fps151 fps123 fps
RTX 3070215 fps172 fps138 fps112 fps
RTX 4060195 fps156 fps125 fps101 fps
RTX 3060167 fps133 fps107 fps87 fps
GTX 1660 Super121 fps97 fps77 fps63 fps

4K performance

Mega Man 9 estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090311 fps249 fps199 fps162 fps
RTX 4090289 fps231 fps185 fps150 fps
RX 7900 XTX259 fps208 fps166 fps135 fps
RTX 5080245 fps196 fps157 fps127 fps
RTX 4080 Super230 fps184 fps147 fps119 fps
RTX 4070 Ti182 fps145 fps116 fps94 fps
RTX 4070156 fps125 fps100 fps81 fps
RX 7800 XT137 fps110 fps88 fps71 fps
RTX 3080133 fps107 fps85 fps69 fps
RTX 4060 Ti126 fps101 fps81 fps66 fps
RTX 3070115 fps92 fps74 fps60 fps
RTX 4060104 fps83 fps66 fps54 fps
RTX 306089 fps71 fps57 fps46 fps
GTX 1660 Super64 fps52 fps41 fps34 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 660

amazon
Shop GPU
Processor
Minimum required

Intel Core i3-550 3.2 GHz

amazon
Shop CPU
Memory
Minimum required

2 GB

amazon
Shop RAM

* Amazon links are affiliate links. We may earn a commission at no extra cost to you.

About

Mega Man 9, released in 2008, marks a nostalgic return to the roots of the beloved series. Renowned for its classic 8-bit style graphics, retro gameplay, and catchy music, this platformer captures the essence of the original Mega Man games that debuted in the late 1980s. Players can once again control the iconic Blue Bomber as he battles familiar foes and navigates challenging levels filled with platforming precision and unique mechanics.

From a PC performance standpoint, Mega Man 9 is accessible to a wide range of hardware setups. With its minimum GPU requirement being an entry-level card that scores around 4047, even budget-friendly systems can run it smoothly. This means you can expect solid FPS on low to moderate graphics settings without a demanding setup, making it ideal for gamers who might not have the latest tech yet still want enjoyable gameplay experiences.

Given its solid rating of 82/100, Mega Man 9 is a must-play for fans of retro gaming and platformers. If you appreciate engaging level design and a nostalgic aesthetic, you’ll find plenty to love in this title—perfect for a casual gaming session or a stroll down memory lane.

Performance profile

September 2008 release. Mega Man 9 targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Mega Man 9; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

It is the year 20XX. Since Dr. Wily's last defeat, the Blue Bomber has seen peace return. Just when people forgot all about Dr. Wily, robots all over the world began going crazy. It soon became apparent that these robots were those created by Dr. Light. As phone calls came pouring into Light's lab, Dr. Wily interrupted all television programs to announce that these robotic riots were not his doing. He then continued to show video evidence that proved Dr. Light's involvement in the recent violent outbreaks. To make matters worse, Wily gave the account number to his personal bank account and announced that he would accept donations to build his own robot army to counter that of Light's. Mega Man quickly volunteered to clear Light's name and was sent out to investigate the source of the problem. Before long, the police came to Light Labs to arrest the good doctor, but Light went along quietly to prove his innocence. Meanwhile, Mega Man went after the Robot Masters and, after he defeated a few of them, discovered that they were scheduled to be decommissioned and sent to the junkyard because they had reached the expiration date assigned to them by the government. Once the final Robot Master had been taken down, Mega Man brought back one of the robot's internal memory units to Auto for investigation. As it turned out, Dr. Wily had reprogrammed the robots, who were scheduled for demolition, to rise up against their human masters rather than be destroyed. All the robots wanted to do was have a purpose, and they certainly did not want to be sent to the scrap heap. After they had viewed the video, Dr. Wily burst into their lab and stole the memory circuit and then withdrew to his newly constructed Wily Castle. Mega Man made his way through the fortress, fighting powerful robots built with the money Wily received from donations from those concerned with the robot uprisings. In the end, Mega Man defeated Wily once again, and showed him footage of every single defeat he had dealt Wily. Although Wily seemed contrite and apologetic, he tricked Mega Man into thinking that Dr. Light was, in fact, imprisoned in a jail cell in the next room. Although Proto Man warned him that it was a trap, Mega Man went to investigate the cell and was electrocuted by the Dr. Light decoy that was in the cell instead. As Wily's lab self-destructed, Proto Man returned and teleported Mega Man out of the lab just in time. In the end, Light was released from prison. He then found useful purposes for all of the Robot Masters he had designed, which had reached their expiration dates. Although the ending states that Dr. Wily was nowhere to be found after the destruction of his base, the credits show Concrete Man chasing him.

Mega Man 9 FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks