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Mega Man Zero 2

Mega Man Zero 2

81/100
60 ratings2003Easy to run

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Estimated FPS across quality settings and resolutions

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Mega Man Zero 2 FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Mega Man Zero 2 estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090778 fps623 fps498 fps405 fps
RTX 4090723 fps578 fps463 fps376 fps
RX 7900 XTX649 fps519 fps415 fps337 fps
RTX 5080612 fps489 fps391 fps318 fps
RTX 4080 Super574 fps460 fps368 fps299 fps
RTX 4070 Ti454 fps363 fps291 fps236 fps
RTX 4070389 fps311 fps249 fps202 fps
RX 7800 XT343 fps274 fps219 fps178 fps
RTX 3080334 fps267 fps213 fps173 fps
RTX 4060 Ti315 fps252 fps202 fps164 fps
RTX 3070287 fps230 fps184 fps149 fps
RTX 4060259 fps208 fps166 fps135 fps
RTX 3060222 fps178 fps142 fps116 fps
GTX 1660 Super161 fps129 fps103 fps84 fps

1440p performance

Mega Man Zero 2 estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090584 fps467 fps374 fps304 fps
RTX 4090542 fps434 fps347 fps282 fps
RX 7900 XTX486 fps389 fps311 fps253 fps
RTX 5080459 fps367 fps294 fps239 fps
RTX 4080 Super431 fps345 fps276 fps224 fps
RTX 4070 Ti341 fps272 fps218 fps177 fps
RTX 4070292 fps234 fps187 fps152 fps
RX 7800 XT257 fps206 fps165 fps134 fps
RTX 3080250 fps200 fps160 fps130 fps
RTX 4060 Ti236 fps189 fps151 fps123 fps
RTX 3070215 fps172 fps138 fps112 fps
RTX 4060195 fps156 fps125 fps101 fps
RTX 3060167 fps133 fps107 fps87 fps
GTX 1660 Super121 fps97 fps77 fps63 fps

4K performance

Mega Man Zero 2 estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090311 fps249 fps199 fps162 fps
RTX 4090289 fps231 fps185 fps150 fps
RX 7900 XTX259 fps208 fps166 fps135 fps
RTX 5080245 fps196 fps157 fps127 fps
RTX 4080 Super230 fps184 fps147 fps119 fps
RTX 4070 Ti182 fps145 fps116 fps94 fps
RTX 4070156 fps125 fps100 fps81 fps
RX 7800 XT137 fps110 fps88 fps71 fps
RTX 3080133 fps107 fps85 fps69 fps
RTX 4060 Ti126 fps101 fps81 fps66 fps
RTX 3070115 fps92 fps74 fps60 fps
RTX 4060104 fps83 fps66 fps54 fps
RTX 306089 fps71 fps57 fps46 fps
GTX 1660 Super64 fps52 fps41 fps34 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 660

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Processor
Minimum required

Intel Core i3-550 3.2 GHz

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Memory
Minimum required

2 GB

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About

"Mega Man Zero 2," released in 2003, is an action-packed platformer that continues the legacy of the Mega Man franchise. Players step into the boots of Zero, a skilled android warrior, who battles against formidable foes while navigating through engaging levels filled with traps and challenges. The game is notable for its compelling storyline and well-designed gameplay mechanics that keep players invested in Zero’s quest to thwart Neo Arcadia’s ruthless commander.

In terms of PC performance, "Mega Man Zero 2" has modest requirements that make it accessible to many gamers. An entry-level GPU, with a minimum performance score of around 4047, is sufficient to achieve smooth FPS and enjoyable graphics. With just 2 GB of RAM, players can expect solid performance, allowing for a great gaming experience without needing high-end hardware or extensive adjustments to graphics settings.

For fans of classic action-platformers, "Mega Man Zero 2" comes highly recommended, boasting a solid rating of 81/100. Its engaging gameplay and rich lore make it a worthwhile addition to your gaming library, especially if you're a fan of the Mega Man series. Whether playing solo or linking up with friends for LAN multiplayer, this title offers hours of enjoyable gameplay.

Performance profile

Released in May 2003, Mega Man Zero 2 comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Mega Man Zero 2; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

One year has passed since Zero defeated Copy X. He has since spent his time wandering the desert defeating wave after wave of Pantheons. As the game opens, Zero wearily makes his way through a sandstorm wrapped in a tattered cloak. As the sands die down he realizes he is once more being chased by enemies. Despite being in disrepair, with cracked armor and broken weapons (his rod and shield being useless), his cloak is thrown to the winds and his Buster Shot gun is drawn in defense. Elsewhere, the three surviving members of the Four Guardians (Phantom self-destructed trying to stop Zero's assault on Area X in previous game) assumed command of Neo Arcadia, with Harpuia as the leader. Copy X's death was covered up, as the humans revered him as their savior. Harpuia leaves Neo Arcadia and comes across Zero after his battle in the desert. Harpuia brings him to the new Resistance Base where Zero is repaired and reunited with Ciel and the rest of the Resistance, and also meets their new commander, Elpizo. Alone in her office, Ciel tells Zero of the changes that have taken place in the year he was missing, as well as reminding him of her ultimate goal of creating a new energy system. She shows him a Baby Elf, which is the basis of her current research.

Mega Man Zero 2 FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks