

Mega Man Zero 2
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Estimated FPS across quality settings and resolutions
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Mega Man Zero 2 FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 778 fps | 623 fps | 498 fps | 405 fps |
| RTX 4090 | 723 fps | 578 fps | 463 fps | 376 fps |
| RX 7900 XTX | 649 fps | 519 fps | 415 fps | 337 fps |
| RTX 5080 | 612 fps | 489 fps | 391 fps | 318 fps |
| RTX 4080 Super | 574 fps | 460 fps | 368 fps | 299 fps |
| RTX 4070 Ti | 454 fps | 363 fps | 291 fps | 236 fps |
| RTX 4070 | 389 fps | 311 fps | 249 fps | 202 fps |
| RX 7800 XT | 343 fps | 274 fps | 219 fps | 178 fps |
| RTX 3080 | 334 fps | 267 fps | 213 fps | 173 fps |
| RTX 4060 Ti | 315 fps | 252 fps | 202 fps | 164 fps |
| RTX 3070 | 287 fps | 230 fps | 184 fps | 149 fps |
| RTX 4060 | 259 fps | 208 fps | 166 fps | 135 fps |
| RTX 3060 | 222 fps | 178 fps | 142 fps | 116 fps |
| GTX 1660 Super | 161 fps | 129 fps | 103 fps | 84 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 584 fps | 467 fps | 374 fps | 304 fps |
| RTX 4090 | 542 fps | 434 fps | 347 fps | 282 fps |
| RX 7900 XTX | 486 fps | 389 fps | 311 fps | 253 fps |
| RTX 5080 | 459 fps | 367 fps | 294 fps | 239 fps |
| RTX 4080 Super | 431 fps | 345 fps | 276 fps | 224 fps |
| RTX 4070 Ti | 341 fps | 272 fps | 218 fps | 177 fps |
| RTX 4070 | 292 fps | 234 fps | 187 fps | 152 fps |
| RX 7800 XT | 257 fps | 206 fps | 165 fps | 134 fps |
| RTX 3080 | 250 fps | 200 fps | 160 fps | 130 fps |
| RTX 4060 Ti | 236 fps | 189 fps | 151 fps | 123 fps |
| RTX 3070 | 215 fps | 172 fps | 138 fps | 112 fps |
| RTX 4060 | 195 fps | 156 fps | 125 fps | 101 fps |
| RTX 3060 | 167 fps | 133 fps | 107 fps | 87 fps |
| GTX 1660 Super | 121 fps | 97 fps | 77 fps | 63 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 311 fps | 249 fps | 199 fps | 162 fps |
| RTX 4090 | 289 fps | 231 fps | 185 fps | 150 fps |
| RX 7900 XTX | 259 fps | 208 fps | 166 fps | 135 fps |
| RTX 5080 | 245 fps | 196 fps | 157 fps | 127 fps |
| RTX 4080 Super | 230 fps | 184 fps | 147 fps | 119 fps |
| RTX 4070 Ti | 182 fps | 145 fps | 116 fps | 94 fps |
| RTX 4070 | 156 fps | 125 fps | 100 fps | 81 fps |
| RX 7800 XT | 137 fps | 110 fps | 88 fps | 71 fps |
| RTX 3080 | 133 fps | 107 fps | 85 fps | 69 fps |
| RTX 4060 Ti | 126 fps | 101 fps | 81 fps | 66 fps |
| RTX 3070 | 115 fps | 92 fps | 74 fps | 60 fps |
| RTX 4060 | 104 fps | 83 fps | 66 fps | 54 fps |
| RTX 3060 | 89 fps | 71 fps | 57 fps | 46 fps |
| GTX 1660 Super | 64 fps | 52 fps | 41 fps | 34 fps |

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Mega Man Zero 2
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About
"Mega Man Zero 2," released in 2003, is an action-packed platformer that continues the legacy of the Mega Man franchise. Players step into the boots of Zero, a skilled android warrior, who battles against formidable foes while navigating through engaging levels filled with traps and challenges. The game is notable for its compelling storyline and well-designed gameplay mechanics that keep players invested in Zero’s quest to thwart Neo Arcadia’s ruthless commander.
In terms of PC performance, "Mega Man Zero 2" has modest requirements that make it accessible to many gamers. An entry-level GPU, with a minimum performance score of around 4047, is sufficient to achieve smooth FPS and enjoyable graphics. With just 2 GB of RAM, players can expect solid performance, allowing for a great gaming experience without needing high-end hardware or extensive adjustments to graphics settings.
For fans of classic action-platformers, "Mega Man Zero 2" comes highly recommended, boasting a solid rating of 81/100. Its engaging gameplay and rich lore make it a worthwhile addition to your gaming library, especially if you're a fan of the Mega Man series. Whether playing solo or linking up with friends for LAN multiplayer, this title offers hours of enjoyable gameplay.
Performance profile
Released in May 2003, Mega Man Zero 2 comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Mega Man Zero 2; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.
Storyline
One year has passed since Zero defeated Copy X. He has since spent his time wandering the desert defeating wave after wave of Pantheons. As the game opens, Zero wearily makes his way through a sandstorm wrapped in a tattered cloak. As the sands die down he realizes he is once more being chased by enemies. Despite being in disrepair, with cracked armor and broken weapons (his rod and shield being useless), his cloak is thrown to the winds and his Buster Shot gun is drawn in defense. Elsewhere, the three surviving members of the Four Guardians (Phantom self-destructed trying to stop Zero's assault on Area X in previous game) assumed command of Neo Arcadia, with Harpuia as the leader. Copy X's death was covered up, as the humans revered him as their savior. Harpuia leaves Neo Arcadia and comes across Zero after his battle in the desert. Harpuia brings him to the new Resistance Base where Zero is repaired and reunited with Ciel and the rest of the Resistance, and also meets their new commander, Elpizo. Alone in her office, Ciel tells Zero of the changes that have taken place in the year he was missing, as well as reminding him of her ultimate goal of creating a new energy system. She shows him a Baby Elf, which is the basis of her current research.