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Mega Man Zero 4

Mega Man Zero 4

79/100
46 ratings2005Easy to run

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Estimated FPS across quality settings and resolutions

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Mega Man Zero 4 FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Mega Man Zero 4 estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090778 fps623 fps498 fps405 fps
RTX 4090723 fps578 fps463 fps376 fps
RX 7900 XTX649 fps519 fps415 fps337 fps
RTX 5080612 fps489 fps391 fps318 fps
RTX 4080 Super574 fps460 fps368 fps299 fps
RTX 4070 Ti454 fps363 fps291 fps236 fps
RTX 4070389 fps311 fps249 fps202 fps
RX 7800 XT343 fps274 fps219 fps178 fps
RTX 3080334 fps267 fps213 fps173 fps
RTX 4060 Ti315 fps252 fps202 fps164 fps
RTX 3070287 fps230 fps184 fps149 fps
RTX 4060259 fps208 fps166 fps135 fps
RTX 3060222 fps178 fps142 fps116 fps
GTX 1660 Super161 fps129 fps103 fps84 fps

1440p performance

Mega Man Zero 4 estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090584 fps467 fps374 fps304 fps
RTX 4090542 fps434 fps347 fps282 fps
RX 7900 XTX486 fps389 fps311 fps253 fps
RTX 5080459 fps367 fps294 fps239 fps
RTX 4080 Super431 fps345 fps276 fps224 fps
RTX 4070 Ti341 fps272 fps218 fps177 fps
RTX 4070292 fps234 fps187 fps152 fps
RX 7800 XT257 fps206 fps165 fps134 fps
RTX 3080250 fps200 fps160 fps130 fps
RTX 4060 Ti236 fps189 fps151 fps123 fps
RTX 3070215 fps172 fps138 fps112 fps
RTX 4060195 fps156 fps125 fps101 fps
RTX 3060167 fps133 fps107 fps87 fps
GTX 1660 Super121 fps97 fps77 fps63 fps

4K performance

Mega Man Zero 4 estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090311 fps249 fps199 fps162 fps
RTX 4090289 fps231 fps185 fps150 fps
RX 7900 XTX259 fps208 fps166 fps135 fps
RTX 5080245 fps196 fps157 fps127 fps
RTX 4080 Super230 fps184 fps147 fps119 fps
RTX 4070 Ti182 fps145 fps116 fps94 fps
RTX 4070156 fps125 fps100 fps81 fps
RX 7800 XT137 fps110 fps88 fps71 fps
RTX 3080133 fps107 fps85 fps69 fps
RTX 4060 Ti126 fps101 fps81 fps66 fps
RTX 3070115 fps92 fps74 fps60 fps
RTX 4060104 fps83 fps66 fps54 fps
RTX 306089 fps71 fps57 fps46 fps
GTX 1660 Super64 fps52 fps41 fps34 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 660

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Processor
Minimum required

Intel Core i3-550 3.2 GHz

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Memory
Minimum required

2 GB

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About

Mega Man Zero 4, released in 2005 by Capcom and Inti Creates, is a celebrated action platformer that builds on the previous entries in the series. As the final installment of the Mega Man Zero saga, it showcases Zero's adventures, introducing innovative mechanics like the Zero Knuckle, which allows players to steal and utilize enemy weapons. This title stands out for its engaging gameplay and solid story, appealing to fans of the franchise and newcomers alike.

When it comes to PC performance benchmarks for Mega Man Zero 4, the game is relatively accessible, requiring only an entry-level GPU with a minimum score of around 4047. With just 2 GB of RAM needed, players can expect solid FPS across various graphics settings, even on lower-end hardware. For optimal performance, consider GPUs falling within the entry-level tier, ensuring smooth gameplay without the need for demanding specifications.

Overall, Mega Man Zero 4 is a worthy title to play, especially for fans of action platformers, given its respectable rating of 79/100. The combination of engaging gameplay, vibrant graphics, and the satisfying mechanics introduced makes it a fun experience worth exploring.

Performance profile

Released in April 2005, Mega Man Zero 4 comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Mega Man Zero 4; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

Even with the death of Omega in the last game, Dr. Weil is still the undisputed leader of Neo Arcadia. With his iron fisted rule, both humans and Reploids alike are now under oppression. The game begins with a human Caravan escaping from what was once their home, being chased by a new type of enemy soldiers, the Variant. Zero and the Resistance join the chase, fighting off the Variants and saving the humans. Ciel and Zero meet the leader of the Caravan, Neige, who tells them about the current situation in Neo Arcadia, and that she is now leading her group to Area Zero, where a human settlement was established. The Resistance convoy follows the Caravan into Area Zero. Exploring the habitat, Zero soon encounters the Einherjar Eight Warriors and their leader, Craft. Through them, Zero learns of Operation Ragnarok, a military operation where Weil plans to obliterate all inhabitable places like Area Zero so that humans would stop running away from Neo Arcadia. The Einherjar and Craft are the ones who will execute this plan, thinking the humans are foolish to even think of running away from Weil's rule.

Mega Man Zero 4 FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks