

Metal Gear
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Estimated FPS across quality settings and resolutions
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Metal Gear FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 910 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 858 fps |
| RTX 4080 Super | 999 fps | 999 fps | 992 fps | 806 fps |
| RTX 4070 Ti | 999 fps | 980 fps | 784 fps | 637 fps |
| RTX 4070 | 999 fps | 840 fps | 672 fps | 546 fps |
| RX 7800 XT | 925 fps | 740 fps | 592 fps | 481 fps |
| RTX 3080 | 900 fps | 720 fps | 576 fps | 468 fps |
| RTX 4060 Ti | 850 fps | 680 fps | 544 fps | 442 fps |
| RTX 3070 | 775 fps | 620 fps | 496 fps | 403 fps |
| RTX 4060 | 700 fps | 560 fps | 448 fps | 364 fps |
| RTX 3060 | 600 fps | 480 fps | 384 fps | 312 fps |
| GTX 1660 Super | 435 fps | 348 fps | 278 fps | 226 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 819 fps |
| RTX 4090 | 999 fps | 999 fps | 936 fps | 761 fps |
| RX 7900 XTX | 999 fps | 999 fps | 840 fps | 683 fps |
| RTX 5080 | 999 fps | 990 fps | 792 fps | 644 fps |
| RTX 4080 Super | 999 fps | 930 fps | 744 fps | 605 fps |
| RTX 4070 Ti | 919 fps | 735 fps | 588 fps | 478 fps |
| RTX 4070 | 788 fps | 630 fps | 504 fps | 410 fps |
| RX 7800 XT | 694 fps | 555 fps | 444 fps | 361 fps |
| RTX 3080 | 675 fps | 540 fps | 432 fps | 351 fps |
| RTX 4060 Ti | 638 fps | 510 fps | 408 fps | 332 fps |
| RTX 3070 | 581 fps | 465 fps | 372 fps | 302 fps |
| RTX 4060 | 525 fps | 420 fps | 336 fps | 273 fps |
| RTX 3060 | 450 fps | 360 fps | 288 fps | 234 fps |
| GTX 1660 Super | 326 fps | 261 fps | 209 fps | 170 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 840 fps | 672 fps | 538 fps | 437 fps |
| RTX 4090 | 780 fps | 624 fps | 499 fps | 406 fps |
| RX 7900 XTX | 700 fps | 560 fps | 448 fps | 364 fps |
| RTX 5080 | 660 fps | 528 fps | 422 fps | 343 fps |
| RTX 4080 Super | 620 fps | 496 fps | 397 fps | 322 fps |
| RTX 4070 Ti | 490 fps | 392 fps | 314 fps | 255 fps |
| RTX 4070 | 420 fps | 336 fps | 269 fps | 218 fps |
| RX 7800 XT | 370 fps | 296 fps | 237 fps | 192 fps |
| RTX 3080 | 360 fps | 288 fps | 230 fps | 187 fps |
| RTX 4060 Ti | 340 fps | 272 fps | 218 fps | 177 fps |
| RTX 3070 | 310 fps | 248 fps | 198 fps | 161 fps |
| RTX 4060 | 280 fps | 224 fps | 179 fps | 146 fps |
| RTX 3060 | 240 fps | 192 fps | 154 fps | 125 fps |
| GTX 1660 Super | 174 fps | 139 fps | 111 fps | 90 fps |

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Metal Gear
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About
Released in 1987, Metal Gear is a pioneering title in the stealth game genre, crafted by the visionary game designer Hideo Kojima. Players step into the shoes of Solid Snake, a special forces operative tasked with infiltrating the heavily fortified state of Outer Heaven to neutralize a formidable threat: Metal Gear, a bipedal walking tank. Its innovative gameplay mechanics, which emphasize stealth and strategy over direct combat, set the groundwork for countless sequels and inspired a myriad of games across various genres.
When it comes to PC performance, Metal Gear is quite accessible, requiring only an entry-level GPU with a minimum benchmark score of around 1500. Players can expect smooth gameplay and decent FPS on modest setups; even budget-friendly graphics cards can handle the game without significant strain. This accessibility makes it easier for gamers to explore Kojima's seminal work without worrying about high-end hardware requirements.
For those interested in the roots of stealth gameplay, Metal Gear holds a score of 74/100, making it a worthwhile experience for genre enthusiasts and gaming historians alike. Its influence on gaming remains compelling, and anyone curious about the evolution of stealth mechanics should give it a try.
Performance profile
Released in July 1987, Metal Gear predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Extremely light — Metal Gear runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
Near the end of the 20th century, the West discovers that a weapon of mass destruction is being constructed inside Outer Heaven, a fortified state founded by a "legendary mercenary" 200 km north of Galzburg, South Africa. The special forces unit FOXHOUND sends top agent Gray Fox to infiltrate the fortress, assess the situation and neutralize the threat. FOXHOUND loses contact with Gray Fox a few days later, with his last transmission being "METAL GEAR..." To discover what happened to Gray Fox, FOXHOUND commander Big Boss sends his newest recruit, Solid Snake, into the area in an operation codenamed Intrude N313. Upon insertion into Outer Heaven, Snake makes contact with local resistance members Schneider, Diane, and Jennifer. Using all of his skills and the equipment he procures on site, he manages to rescue Fox. Fox explains that Metal Gear is the codename of a nuclear-equipped bipedal walking tank, which can engage in all forms of combat and launch nuclear weapons from any location. Outer Heaven plans to use Metal Gear to impose itself as the new world superpower. To destroy Metal Gear and topple the Outer Heaven mercenaries, Snake rescues lead Metal Gear engineer Dr. Pettrovich Madnar and his daughter Ellen. The scientist explains how Metal Gear can be destroyed, and Snake takes on Outer Heaven's troops. However, he begins to notice that traps put in his way are too precise, and wonders how information on his activities are being tracked. Big Boss begins to act strangely and eventually tells Snake to abort the mission (breaking the fourth wall by telling the player to turn off the console). Moreover, Schneider is ambushed by hostiles and is presumed dead after losing contact with Snake. Snake penetrates Outer Heaven's main base and takes out Metal Gear before it reaches completion. As he safely escapes the compound's basement, he is confronted by the mercenary leader of Outer Heaven, who turns out to be Big Boss. The corrupt leader reveals that he had been using his connections to steal military intelligence, establish his own mercenary force, and fund his activities. It was his aim to have Outer Heaven become the world's greatest superpower, able to bring even the West to its knees. He had the rookie Snake sent in, hoping to have him captured and feed misinformation to authorities, but had quite obviously underestimated Snake's capabilities. Having lost Metal Gear and much of his force, Big Boss seemingly starts the self-destruct sequence for the compound, and promises he will not die alone; Snake will join him. Snake defeats Big Boss in a last battle and escapes the Outer Heaven compound as it crumbles in flames behind him. After the end credits, a message from Big Boss is displayed saying that he will meet Solid Snake again.