Can GeForce GTX 1660 SUPER run Metal Gear Rising: Revengeance?
GreatThe GeForce GTX 1660 SUPER handles Metal Gear Rising: Revengeance well at 1080p, delivering approximately 423 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 318 FPS.
Metal Gear Rising: Revengeance – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 662 fps | 496 fps | 265 fps |
| Medium | 529 fps | 397 fps | 212 fps |
| High | 423 fps | 318 fps | 169 fps |
| Ultra | 344 fps | 258 fps | 138 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Metal Gear Rising: Revengeance (2013) is an action-packed departure from the stealth-focused Metal Gear series, developed by Kojima Productions and PlatinumGames. The game follows Raiden, a cyborg ninja wielding a High Frequency katana, through a fast-paced campaign that blends visceral combat with cinematic storytelling. Its real-time blade mechanics and over-the-top action sequences set it apart as a unique entry in the franchise.
On PC, Metal Gear Rising runs well on modest hardware, making it an accessible benchmark title for older systems. Most mid-range GPUs from the last decade will easily push 60+ FPS at 1080p with high graphics settings, while even budget cards handle the game comfortably at lower detail levels. With only 2 GB RAM minimum and relatively light CPU demands, this isn't a demanding port—performance benchmarks show it scales nicely across various GPU tiers, from entry-level to high-end cards.
If you enjoy stylish action games with memorable narratives, Metal Gear Rising's 80/100 rating makes it worth playing. The game delivers intense sword combat and quirky storytelling that justified a playthrough despite departing from traditional Metal Gear gameplay.