

Metal Gear Solid: Portable Ops
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Estimated FPS across quality settings and resolutions
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Metal Gear Solid: Portable Ops FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 653 fps | 522 fps | 418 fps | 340 fps |
| RTX 4090 | 606 fps | 485 fps | 388 fps | 315 fps |
| RX 7900 XTX | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 5080 | 513 fps | 411 fps | 328 fps | 267 fps |
| RTX 4080 Super | 482 fps | 386 fps | 309 fps | 251 fps |
| RTX 4070 Ti | 381 fps | 305 fps | 244 fps | 198 fps |
| RTX 4070 | 327 fps | 261 fps | 209 fps | 170 fps |
| RX 7800 XT | 288 fps | 230 fps | 184 fps | 150 fps |
| RTX 3080 | 280 fps | 224 fps | 179 fps | 146 fps |
| RTX 4060 Ti | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 3070 | 241 fps | 193 fps | 154 fps | 125 fps |
| RTX 4060 | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 3060 | 187 fps | 149 fps | 119 fps | 97 fps |
| GTX 1660 Super | 135 fps | 108 fps | 87 fps | 70 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 490 fps | 392 fps | 313 fps | 255 fps |
| RTX 4090 | 455 fps | 364 fps | 291 fps | 237 fps |
| RX 7900 XTX | 408 fps | 327 fps | 261 fps | 212 fps |
| RTX 5080 | 385 fps | 308 fps | 246 fps | 200 fps |
| RTX 4080 Super | 362 fps | 289 fps | 231 fps | 188 fps |
| RTX 4070 Ti | 286 fps | 229 fps | 183 fps | 149 fps |
| RTX 4070 | 245 fps | 196 fps | 157 fps | 127 fps |
| RX 7800 XT | 216 fps | 173 fps | 138 fps | 112 fps |
| RTX 3080 | 210 fps | 168 fps | 134 fps | 109 fps |
| RTX 4060 Ti | 198 fps | 159 fps | 127 fps | 103 fps |
| RTX 3070 | 181 fps | 145 fps | 116 fps | 94 fps |
| RTX 4060 | 163 fps | 131 fps | 104 fps | 85 fps |
| RTX 3060 | 140 fps | 112 fps | 90 fps | 73 fps |
| GTX 1660 Super | 101 fps | 81 fps | 65 fps | 53 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 261 fps | 209 fps | 167 fps | 136 fps |
| RTX 4090 | 243 fps | 194 fps | 155 fps | 126 fps |
| RX 7900 XTX | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 5080 | 205 fps | 164 fps | 131 fps | 107 fps |
| RTX 4080 Super | 193 fps | 154 fps | 123 fps | 100 fps |
| RTX 4070 Ti | 152 fps | 122 fps | 98 fps | 79 fps |
| RTX 4070 | 131 fps | 104 fps | 84 fps | 68 fps |
| RX 7800 XT | 115 fps | 92 fps | 74 fps | 60 fps |
| RTX 3080 | 112 fps | 90 fps | 72 fps | 58 fps |
| RTX 4060 Ti | 106 fps | 85 fps | 68 fps | 55 fps |
| RTX 3070 | 96 fps | 77 fps | 62 fps | 50 fps |
| RTX 4060 | 87 fps | 70 fps | 56 fps | 45 fps |
| RTX 3060 | 75 fps | 60 fps | 48 fps | 39 fps |
| GTX 1660 Super | 54 fps | 43 fps | 35 fps | 28 fps |

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Metal Gear Solid: Portable Ops
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About
"Metal Gear Solid: Portable Ops," released in 2006, is a notable entry in the Metal Gear series, specifically tailored for the PSP. This game retains the action-based mechanics that fans love while following the story of Naked Snake in 1970 Colombia, making it a significant continuation of the Metal Gear Solid lore established in "Metal Gear Solid 3: Snake Eater." Its unique blend of stealth, strategy, and action distinguishes it within the genre of handheld gaming.
In terms of PC performance, "Metal Gear Solid: Portable Ops" is accessible to a wide range of hardware, making it less demanding compared to current titles. To achieve smooth FPS gameplay, players should aim for at least an entry-level GPU with a minimum score of around 4823 and a CPU benchmark score of approximately 5416. With 8 GB of RAM, gamers can comfortably run the game, optimizing their graphics settings for an enjoyable experience without significant performance issues.
Given its 69/100 rating and engaging gameplay, "Metal Gear Solid: Portable Ops" is worth playing, especially for those who appreciate tactical action and stealth mechanics. While its graphics may not compete with modern titles, the strong story and innovative gameplay elements offer a rich experience that fans of the series will enjoy.
Performance profile
Released in December 2006, Metal Gear Solid: Portable Ops comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Metal Gear Solid: Portable Ops; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.
Storyline
Portable Ops takes place in 1970, six years after Metal Gear Solid 3: Snake Eater. It follows the soldier Naked Snake (David Hayter/Akio Ōtsuka) who is forced to fight off his former unit, FOX, after they instigate a revolt in a South American base. In his fight he meets Roy Campbell (David Agranov/Toshio Furukawa), a surviving member of the Green Berets team that was sent to investigate the affair. Snake's former teammates including his commanding officer Major Zero (Jim Piddock/Banjō Ginga), Para-Medic (Heather Halley/Houko Kuwashima) and Sigint (James C. Mathis III/Keiji Fujiwara) return as the support crew as they are suspected for treason alongside Snake. The main antagonist is Gene (Steven Blum/Norio Wakamoto), the current commander of the FOX unit who seeks to establish his own military nation. He is a product of the Successor Project that aimed to artificially create the perfect commander, patterned after The Boss. He is assisted by Lt. Cunningham (Noah Nelson/Daisuke Gōri), an expert in interrogation techniques. (who is later revealed to be a double agent of the Pentagon sent to tarnish the CIA's reputation) Gene also has a protégé named Elisa (Tara Strong/Saori Goto) who is gifted with extraordinary psychic abilities, implied to be the result of exposure to nuclear fallout during the Kyshtym disaster. Elisa suffers from dissociative identity disorder and has a developed a second personality called Ursula', whose psychic abilities are stronger than her "Elisa" personality. As "Ursula", she works as a member of FOX, while her "Elisa" personality is a medic who takes care of Null and an informant for Snake. Snake meets Elisa, who initially tells Snake that she and Ursula are twin sisters, only to later learn the truth. Two FOX members previously associated with Snake include Null (Larc Spies/Jun Fukuyama), a teenage assassin trained to be the perfect soldier. and Python (Dwight Schultz/Yusaku Yara), a former war buddy of Snake who was previously presumed dead during the Vietnam War. Other characters include Ghost (Brian Cummings/Naoki Tatsuta), an informant who comes into contact with Snake, revealing the existence of ICBMG, the new Metal Gear prototype, Ocelot (Josh Keaton/Takumi Yamazaki), a former Spetsnaz Major who assists Gene from behind-the-scenes, EVA (Vanessa Marshall/Misa Watanabe), a spy for the PLA who assisted Snake in Snake Eater and Raikov (Charlie Schlatter/Kenyu Horiuchi), a GRU Major. Teliko Friedman (Kari Wahlgren/Yūko Nagashima) and Venus (Kathryn Fiore/Rika Komatsu), the heroines from Metal Gear Acid and Metal Gear Acid 2 respectively, can both be added to the player's squad by either: completing certain side-missions or by starting the second playthrough with save data from their respective games.