

Metal Gear Solid: The Twin Snakes
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Estimated FPS across quality settings and resolutions
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Metal Gear Solid: The Twin Snakes FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 653 fps | 522 fps | 418 fps | 340 fps |
| RTX 4090 | 606 fps | 485 fps | 388 fps | 315 fps |
| RX 7900 XTX | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 5080 | 513 fps | 411 fps | 328 fps | 267 fps |
| RTX 4080 Super | 482 fps | 386 fps | 309 fps | 251 fps |
| RTX 4070 Ti | 381 fps | 305 fps | 244 fps | 198 fps |
| RTX 4070 | 327 fps | 261 fps | 209 fps | 170 fps |
| RX 7800 XT | 288 fps | 230 fps | 184 fps | 150 fps |
| RTX 3080 | 280 fps | 224 fps | 179 fps | 146 fps |
| RTX 4060 Ti | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 3070 | 241 fps | 193 fps | 154 fps | 125 fps |
| RTX 4060 | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 3060 | 187 fps | 149 fps | 119 fps | 97 fps |
| GTX 1660 Super | 135 fps | 108 fps | 87 fps | 70 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 490 fps | 392 fps | 313 fps | 255 fps |
| RTX 4090 | 455 fps | 364 fps | 291 fps | 237 fps |
| RX 7900 XTX | 408 fps | 327 fps | 261 fps | 212 fps |
| RTX 5080 | 385 fps | 308 fps | 246 fps | 200 fps |
| RTX 4080 Super | 362 fps | 289 fps | 231 fps | 188 fps |
| RTX 4070 Ti | 286 fps | 229 fps | 183 fps | 149 fps |
| RTX 4070 | 245 fps | 196 fps | 157 fps | 127 fps |
| RX 7800 XT | 216 fps | 173 fps | 138 fps | 112 fps |
| RTX 3080 | 210 fps | 168 fps | 134 fps | 109 fps |
| RTX 4060 Ti | 198 fps | 159 fps | 127 fps | 103 fps |
| RTX 3070 | 181 fps | 145 fps | 116 fps | 94 fps |
| RTX 4060 | 163 fps | 131 fps | 104 fps | 85 fps |
| RTX 3060 | 140 fps | 112 fps | 90 fps | 73 fps |
| GTX 1660 Super | 101 fps | 81 fps | 65 fps | 53 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 261 fps | 209 fps | 167 fps | 136 fps |
| RTX 4090 | 243 fps | 194 fps | 155 fps | 126 fps |
| RX 7900 XTX | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 5080 | 205 fps | 164 fps | 131 fps | 107 fps |
| RTX 4080 Super | 193 fps | 154 fps | 123 fps | 100 fps |
| RTX 4070 Ti | 152 fps | 122 fps | 98 fps | 79 fps |
| RTX 4070 | 131 fps | 104 fps | 84 fps | 68 fps |
| RX 7800 XT | 115 fps | 92 fps | 74 fps | 60 fps |
| RTX 3080 | 112 fps | 90 fps | 72 fps | 58 fps |
| RTX 4060 Ti | 106 fps | 85 fps | 68 fps | 55 fps |
| RTX 3070 | 96 fps | 77 fps | 62 fps | 50 fps |
| RTX 4060 | 87 fps | 70 fps | 56 fps | 45 fps |
| RTX 3060 | 75 fps | 60 fps | 48 fps | 39 fps |
| GTX 1660 Super | 54 fps | 43 fps | 35 fps | 28 fps |

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Metal Gear Solid: The Twin Snakes
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About
Metal Gear Solid: The Twin Snakes, released in 2004, is a stealth-action game that serves as a remake of the original Metal Gear Solid. Notable for its enhanced graphics and new cinematic cutscenes directed by Ryuhei Kitamura, the game combines gameplay mechanics from Metal Gear Solid 2: Sons of Liberty. Players step into the shoes of Solid Snake once again, navigating complex environments while employing stealth tactics and engaging in strategic combat.
In terms of PC performance, Metal Gear Solid: The Twin Snakes is relatively accessible and can run well on entry-level hardware. To achieve smooth gameplay with respectable FPS, you'll want at least an entry-level GPU that scores around 4823, along with a CPU that meets the minimum score of approximately 5416 and 8 GB of RAM. For optimal performance and higher graphics settings, consider mid-tier GPUs, such as those from NVIDIA's GTX or AMD’s RX series, to fully appreciate the game’s graphical improvements.
With a solid rating of 83/100, Metal Gear Solid: The Twin Snakes is highly recommended for fans of the stealth genre and newcomers alike. Its engaging story and improved mechanics make it a worthwhile experience, especially for those who enjoy a mix of action and strategy in their gaming sessions.
Performance profile
Released in March 2004, Metal Gear Solid: The Twin Snakes comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Metal Gear Solid: The Twin Snakes; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.