

Metal Gear Solid: VR Missions
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Estimated FPS across quality settings and resolutions
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Metal Gear Solid: VR Missions FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 653 fps | 522 fps | 418 fps | 340 fps |
| RTX 4090 | 606 fps | 485 fps | 388 fps | 315 fps |
| RX 7900 XTX | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 5080 | 513 fps | 411 fps | 328 fps | 267 fps |
| RTX 4080 Super | 482 fps | 386 fps | 309 fps | 251 fps |
| RTX 4070 Ti | 381 fps | 305 fps | 244 fps | 198 fps |
| RTX 4070 | 327 fps | 261 fps | 209 fps | 170 fps |
| RX 7800 XT | 288 fps | 230 fps | 184 fps | 150 fps |
| RTX 3080 | 280 fps | 224 fps | 179 fps | 146 fps |
| RTX 4060 Ti | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 3070 | 241 fps | 193 fps | 154 fps | 125 fps |
| RTX 4060 | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 3060 | 187 fps | 149 fps | 119 fps | 97 fps |
| GTX 1660 Super | 135 fps | 108 fps | 87 fps | 70 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 490 fps | 392 fps | 313 fps | 255 fps |
| RTX 4090 | 455 fps | 364 fps | 291 fps | 237 fps |
| RX 7900 XTX | 408 fps | 327 fps | 261 fps | 212 fps |
| RTX 5080 | 385 fps | 308 fps | 246 fps | 200 fps |
| RTX 4080 Super | 362 fps | 289 fps | 231 fps | 188 fps |
| RTX 4070 Ti | 286 fps | 229 fps | 183 fps | 149 fps |
| RTX 4070 | 245 fps | 196 fps | 157 fps | 127 fps |
| RX 7800 XT | 216 fps | 173 fps | 138 fps | 112 fps |
| RTX 3080 | 210 fps | 168 fps | 134 fps | 109 fps |
| RTX 4060 Ti | 198 fps | 159 fps | 127 fps | 103 fps |
| RTX 3070 | 181 fps | 145 fps | 116 fps | 94 fps |
| RTX 4060 | 163 fps | 131 fps | 104 fps | 85 fps |
| RTX 3060 | 140 fps | 112 fps | 90 fps | 73 fps |
| GTX 1660 Super | 101 fps | 81 fps | 65 fps | 53 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 261 fps | 209 fps | 167 fps | 136 fps |
| RTX 4090 | 243 fps | 194 fps | 155 fps | 126 fps |
| RX 7900 XTX | 218 fps | 174 fps | 139 fps | 113 fps |
| RTX 5080 | 205 fps | 164 fps | 131 fps | 107 fps |
| RTX 4080 Super | 193 fps | 154 fps | 123 fps | 100 fps |
| RTX 4070 Ti | 152 fps | 122 fps | 98 fps | 79 fps |
| RTX 4070 | 131 fps | 104 fps | 84 fps | 68 fps |
| RX 7800 XT | 115 fps | 92 fps | 74 fps | 60 fps |
| RTX 3080 | 112 fps | 90 fps | 72 fps | 58 fps |
| RTX 4060 Ti | 106 fps | 85 fps | 68 fps | 55 fps |
| RTX 3070 | 96 fps | 77 fps | 62 fps | 50 fps |
| RTX 4060 | 87 fps | 70 fps | 56 fps | 45 fps |
| RTX 3060 | 75 fps | 60 fps | 48 fps | 39 fps |
| GTX 1660 Super | 54 fps | 43 fps | 35 fps | 28 fps |

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Metal Gear Solid: VR Missions
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About
Metal Gear Solid: VR Missions, released in 1999, serves as a captivating add-on disk to the acclaimed Metal Gear Solid franchise. This unique title offers players a staggering 300 missions, blending advanced training challenges with intricate puzzles that require both strategy and stealth. Notably, it provides a deeper dive into the iconic gameplay mechanics that fans have come to love, making it a significant entry in the series.
For players looking to benchmark their performance, Metal Gear Solid: VR Missions is relatively accessible, though it does have minimum hardware requirements. To achieve satisfactory FPS, an entry-level GPU with a minimum score of around 4823 is necessary, alongside a CPU score of at least 5416 and 8 GB of RAM. This makes it a more approachable title for PC gamers, as it runs well on mid-tier systems without demanding the latest graphics settings.
With a rating of 70/100, whether you should play Metal Gear Solid: VR Missions largely depends on your appreciation for stealth-action games and the larger Metal Gear narrative. If you enjoy immersive gameplay that challenges your problem-solving skills, this title could be a worthy addition to your gaming library, providing hours of engaging content.
Performance profile
Released in September 1999, Metal Gear Solid: VR Missions predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Metal Gear Solid: VR Missions; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.