Can GeForce RTX 3080 run Need for Speed: Rivals?
GreatThe GeForce RTX 3080 handles Need for Speed: Rivals well at 1080p, delivering approximately 1376 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 1032 FPS.
Need for Speed: Rivals – GeForce RTX 3080 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 860 fps |
| Medium | 999+ fps | 999+ fps | 688 fps |
| High | 999+ fps | 999+ fps | 550 fps |
| Ultra | 999+ fps | 838 fps | 447 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Need for Speed: Rivals, released in 2013, is an exhilarating racing adventure game that allows players to take on the roles of both cops and lawbreakers. As the first title developed by Ghost Games, it builds on the high-octane legacy established by Criterion Games, offering a blend of stunning visuals and intense gameplay that keeps players immersed in the adrenaline-fueled world of illegal racing. With a focus on both open-world exploration and thrilling police chases, this entry in the Need for Speed franchise stands out for its dynamic multiplayer features and engaging storylines.
When it comes to performance on PC, Need for Speed: Rivals is relatively accessible with its minimum GPU requirement being an entry-level graphics card that scores around 552. To ensure smooth gameplay at reasonable FPS, players should aim for a more capable GPU from the mid-range tier, making cards like the NVIDIA GTX 750 or AMD Radeon R7 260X ideal options. Additionally, the game requires a CPU score of around 855 and at least 4 GB of RAM, which keeps the game running efficiently at various graphics settings.
Considering its 68/100 rating, Need for Speed: Rivals offers a decent experience for fans of the racing genre. While it may not be the top-rated title in the series, its engaging dual perspective and open-world design make it worth a play for those seeking a thrilling racing experience.