PCGameBenchmarks

Can GeForce RTX 3070 run Pro Cycling Manager 2016?

Great

The GeForce RTX 3070 handles Pro Cycling Manager 2016 well at 1080p, delivering approximately 1307 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 980 FPS.

Pro Cycling Manager 2016GeForce RTX 3070 FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps817 fps
Medium999+ fps999+ fps654 fps
High999+ fps980 fps523 fps
Ultra999+ fps797 fps425 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
AMD/INTEL DUAL-CORE 2.2 GHZ
GPU
256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON HD 2600 XT/INTEL HD 3000/NVIDIA GEFORCE 8600 GTS OR HIGHER
RAM
3 GB

Genres

About

Pro Cycling Manager 2016, released in 2016, immerses players in the thrilling world of professional cycling. As a player, you take the role of a cyclist competing in the prestigious “Grande Boucle,” balancing mental strategies with stamina during this grueling tournament. The game’s focus on team management and race plan execution makes it a unique entry in the simulation and sports genres.

For those looking to achieve solid performance, Pro Cycling Manager 2016 is quite accessible regarding hardware requirements. With a minimum GPU requirement of an entry-level graphics card and just 3 GB of RAM, players on lower-end systems can expect decent FPS even at moderate graphics settings. Higher-end GPUs will further enhance performance, allowing for smoother gameplay and improved visuals in the detailed cycling environment.

Should you give Pro Cycling Manager 2016 a try? While it has a modest rating of 50/100, fans of simulation games and sports management may find the gameplay engaging enough to overlook its drawbacks. If you're interested in strategizing race tactics and managing a cycling team, this title may still be worth checking out.

More Pro Cycling Manager 2016 GPU benchmarks

Can GeForce RTX 3070 Run Pro Cycling Manager 2016? — 1307 FPS at 1080p | PCGameBenchmarks