

Ratchet & Clank: Size Matters
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Estimated FPS across quality settings and resolutions
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Ratchet & Clank: Size Matters FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 513 fps | 411 fps | 328 fps | 267 fps |
| RTX 4090 | 477 fps | 381 fps | 305 fps | 248 fps |
| RX 7900 XTX | 428 fps | 342 fps | 274 fps | 222 fps |
| RTX 5080 | 403 fps | 323 fps | 258 fps | 210 fps |
| RTX 4080 Super | 379 fps | 303 fps | 242 fps | 197 fps |
| RTX 4070 Ti | 299 fps | 239 fps | 192 fps | 156 fps |
| RTX 4070 | 257 fps | 205 fps | 164 fps | 133 fps |
| RX 7800 XT | 226 fps | 181 fps | 145 fps | 118 fps |
| RTX 3080 | 220 fps | 176 fps | 141 fps | 114 fps |
| RTX 4060 Ti | 208 fps | 166 fps | 133 fps | 108 fps |
| RTX 3070 | 189 fps | 152 fps | 121 fps | 98 fps |
| RTX 4060 | 171 fps | 137 fps | 109 fps | 89 fps |
| RTX 3060 | 147 fps | 117 fps | 94 fps | 76 fps |
| GTX 1660 Super | 106 fps | 85 fps | 68 fps | 55 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 385 fps | 308 fps | 246 fps | 200 fps |
| RTX 4090 | 357 fps | 286 fps | 229 fps | 186 fps |
| RX 7900 XTX | 321 fps | 257 fps | 205 fps | 167 fps |
| RTX 5080 | 302 fps | 242 fps | 194 fps | 157 fps |
| RTX 4080 Super | 284 fps | 227 fps | 182 fps | 148 fps |
| RTX 4070 Ti | 225 fps | 180 fps | 144 fps | 117 fps |
| RTX 4070 | 192 fps | 154 fps | 123 fps | 100 fps |
| RX 7800 XT | 170 fps | 136 fps | 109 fps | 88 fps |
| RTX 3080 | 165 fps | 132 fps | 106 fps | 86 fps |
| RTX 4060 Ti | 156 fps | 125 fps | 100 fps | 81 fps |
| RTX 3070 | 142 fps | 114 fps | 91 fps | 74 fps |
| RTX 4060 | 128 fps | 103 fps | 82 fps | 67 fps |
| RTX 3060 | 110 fps | 88 fps | 70 fps | 57 fps |
| GTX 1660 Super | 80 fps | 64 fps | 51 fps | 41 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 205 fps | 164 fps | 131 fps | 107 fps |
| RTX 4090 | 191 fps | 152 fps | 122 fps | 99 fps |
| RX 7900 XTX | 171 fps | 137 fps | 109 fps | 89 fps |
| RTX 5080 | 161 fps | 129 fps | 103 fps | 84 fps |
| RTX 4080 Super | 152 fps | 121 fps | 97 fps | 79 fps |
| RTX 4070 Ti | 120 fps | 96 fps | 77 fps | 62 fps |
| RTX 4070 | 103 fps | 82 fps | 66 fps | 53 fps |
| RX 7800 XT | 90 fps | 72 fps | 58 fps | 47 fps |
| RTX 3080 | 88 fps | 70 fps | 56 fps | 46 fps |
| RTX 4060 Ti | 83 fps | 66 fps | 53 fps | 43 fps |
| RTX 3070 | 76 fps | 61 fps | 48 fps | 39 fps |
| RTX 4060 | 68 fps | 55 fps | 44 fps | 36 fps |
| RTX 3060 | 59 fps | 47 fps | 38 fps | 30 fps |
| GTX 1660 Super | 43 fps | 34 fps | 27 fps | 22 fps |

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Ratchet & Clank: Size Matters
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About
"Ratchet & Clank: Size Matters," released in 2007, is a platformer that expands on the beloved Ratchet & Clank universe. Developed by High Impact Games, it marks the franchise's debut on the PlayStation Portable, bringing the series' signature blend of action, humor, and innovative gadgets to a handheld format. Players traverse vibrant worlds, utilizing an assortment of weapons and tools to defeat foes and solve puzzles, making it a notable entry in the franchise.
In terms of PC performance, "Size Matters" is relatively accessible, with modest hardware requirements. A minimum of 8 GB RAM, an entry-level GPU with a benchmark score of at least 6138, and a CPU score around 606 will provide a smooth gameplay experience. For optimal FPS and performance, consider GPUs like the NVIDIA GeForce GTX 1050 or equivalent, which can handle the game's graphics settings efficiently while maintaining a stable frame rate.
Should you play "Ratchet & Clank: Size Matters"? With a rating of 69/100, it may not be the highest-rated title, but fans of platformers and action-adventure games can still find enjoyment in its charming gameplay and nostalgic experience. If you appreciate engaging platforming with quirky characters, this game is worth exploring.
Performance profile
February 2007 release. Ratchet & Clank: Size Matters targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Mid-range territory. An RTX 3060 or RX 6700 XT delivers 60 FPS at 1080p High in Ratchet & Clank: Size Matters. For 1440p Ultra you'll want an RTX 4060 Ti / RX 7700 XT; 4K Ultra needs an RTX 4070 Ti or faster.
Storyline
While on a vacation in Pokitaru, Ratchet and Clank meet a little girl named Luna who is writing a school report on heroes. Shortly after they meet her, Luna is kidnapped by mysterious robots. Clank then stumbles upon a mysterious artefact from an ancient race, the Technomites. Although Ratchet is initially sceptical about their existence, Clank believes they do exist. Ratchet and Clank set out to save Luna and, in the process, encounter Captain Qwark, who is attempting to find his biological parents. Ratchet allows him to use his ship's computer to aid in his search to make him stop following them. On Kalidon, Ratchet is kidnapped by Luna, who faked her kidnapping, and Clank is left in a junkyard on Metalis. However, Clank transforms into his Ultra-Mech form and sets off to destroy enemy troops and save Ratchet. Meanwhile, Ratchet's DNA was taken to produce an army of clones. Emperor Otto Destruct, leader of the Technomites, has recognized Ratchet's potential and hopes to use his DNA to make the ultimate soldier. Finding out that Luna is actually a robotic puppet and ship, the duo track it down to Dayni Moon, where Luna reveals the clone plot to Ratchet and Clank and explains the Technomites are bitter for never receiving credit from the general population for their technological advances. After destroying the Luna puppet, Clank tries to get the clone factory coordinates from it but is infected with a computer virus and malfunctions, allowing the Technomite soldiers inside the puppet to enter Clank. Ratchet uses his shrink ray to go inside Clank, meeting his internal security system, and they collaborate to eliminate the intruders and restart Clank's processor. Clank reveals that he obtained the factory coordinates before being deactivated, and they head to a planet known as Quodrona. After Ratchet kills dozens of clones, Otto reveals that what Luna told them was a "cheesy story", and his real plan is to steal the intelligence of every being in the galaxy, using a special machine that transfers the intelligence from one being to another. Qwark, persuaded by Otto, thinks Otto is his father and temporarily fights on his side. Ratchet and Clank eventually beat Otto. Afterwards, they learn from Skrunch that Qwark's real parents had been killed by defective Technomite equipment. Qwark tries to use Otto's machine to give Otto his intelligence, but Skrunch interferes and causes Otto to gain his intelligence instead. Back in Ratchet and Clank's apartment, the shrunken Ratchet clones are sold as toys, and the two keep the shrunken Qwark company while watching an advertisement commercial for the new toy line.