

Shadow of the Colossus
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Estimated FPS across quality settings and resolutions
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Shadow of the Colossus FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 975 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 836 fps |
| RX 7800 XT | 999 fps | 999 fps | 906 fps | 736 fps |
| RTX 3080 | 999 fps | 999 fps | 882 fps | 716 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 833 fps | 677 fps |
| RTX 3070 | 999 fps | 949 fps | 759 fps | 617 fps |
| RTX 4060 | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 3060 | 918 fps | 735 fps | 588 fps | 478 fps |
| GTX 1660 Super | 666 fps | 533 fps | 426 fps | 346 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 985 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 925 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 900 fps | 731 fps |
| RTX 4070 | 999 fps | 964 fps | 771 fps | 627 fps |
| RX 7800 XT | 999 fps | 849 fps | 680 fps | 552 fps |
| RTX 3080 | 999 fps | 827 fps | 661 fps | 537 fps |
| RTX 4060 Ti | 976 fps | 781 fps | 624 fps | 507 fps |
| RTX 3070 | 890 fps | 712 fps | 569 fps | 463 fps |
| RTX 4060 | 804 fps | 643 fps | 514 fps | 418 fps |
| RTX 3060 | 689 fps | 551 fps | 441 fps | 358 fps |
| GTX 1660 Super | 499 fps | 399 fps | 320 fps | 260 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 823 fps | 669 fps |
| RTX 4090 | 999 fps | 955 fps | 764 fps | 621 fps |
| RX 7900 XTX | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 5080 | 999 fps | 808 fps | 647 fps | 525 fps |
| RTX 4080 Super | 949 fps | 759 fps | 607 fps | 493 fps |
| RTX 4070 Ti | 750 fps | 600 fps | 480 fps | 390 fps |
| RTX 4070 | 643 fps | 514 fps | 411 fps | 334 fps |
| RX 7800 XT | 566 fps | 453 fps | 362 fps | 294 fps |
| RTX 3080 | 551 fps | 441 fps | 353 fps | 287 fps |
| RTX 4060 Ti | 520 fps | 416 fps | 333 fps | 271 fps |
| RTX 3070 | 474 fps | 380 fps | 304 fps | 247 fps |
| RTX 4060 | 429 fps | 343 fps | 274 fps | 223 fps |
| RTX 3060 | 367 fps | 294 fps | 235 fps | 191 fps |
| GTX 1660 Super | 266 fps | 213 fps | 170 fps | 138 fps |

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Shadow of the Colossus
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About
"Shadow of the Colossus" (2012) is an iconic action-adventure game that invites players to traverse a vast, desolate landscape as a lone hero seeking to defeat colossal beasts. Renowned for its breathtaking visuals and emotional storytelling, the game encourages exploration and puzzle-solving, distinguishing itself from traditional combat-focused titles. This remaster of the PlayStation 2 classic not only revitalizes its stunning graphics but also preserves the essence of its gameplay.
When it comes to performance, "Shadow of the Colossus" is relatively accessible compared to many modern titles. The minimum GPU requirement is an entry-level graphics card, making it easy for players with basic setups to achieve playable frame rates. For a smoother experience with higher FPS and enhanced graphics settings, a mid-range GPU is recommended to fully enjoy the game’s richly detailed environments and epic battles against the colossi.
With a solid rating of 83/100, "Shadow of the Colossus" is highly recommended for fans of immersive gameplay and unique storytelling. Its blend of artistic design and engaging mechanics offers an unforgettable experience that makes it worthwhile for both newcomers and returning players alike.
Performance profile
January 2012 release. Shadow of the Colossus targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Extremely light — Shadow of the Colossus runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
One cloudy night, a lone hawk flies by two longtime companions - Wander and his horse Agro - navigating an unforgiving cliffside path on the edge of a canyon. The two have been traveling for a long time on this offbeat path, through murky forests and wet grasslands alike. They arrive at last at their destination: a tall stone gate with a narrow passage. On the other side lies an enormous bridge of near-otherworldly construction. The bridge spans over the Forbidden Lands, a dramatic landscape of plains and canyons with enclosed and cut-off environments ranging from arid deserts to clefts with tall geysers to dark forests and murky crevasses. The bridge finally comes to an end at the Shrine of Worship, a gigantic structure in the middle of the Lands. Wander and Agro make their way to the ground floor and the temple's main hall, which is lined with sixteen stone idols. At the end of the empty hall is an altar. Here it is shown that Wander is carrying something with him: a body wrapped in a cloth sheet. He places the body on the altar and removes the sheet, revealing Mono, a young woman clothed in a white dress. The game suddenly cuts to a picture of an owl mask amidst a cloudy sky. From here, Lord Emon, a spiritual leader in Wander's society, speaks an esoteric monologue: That place...began from the resonance of intersecting points... They are memories replaced by ens and naught and etched into stone. Blood, young sprouts, sky - and the one with the ability to control beings created from light... In that world, it is said that if one should wish it, one can bring back the souls of the dead. But to trespass upon that land is strictly forbidden... Agro is suddenly frightened by a noise from behind the trio. Several shadowy apparitions are emerging from the temple floor, and Wander sees this and draws a mysterious sword from its sheath, pointing it towards the shadows. The blade emits an otherworldly energy, and the creatures immediately dissolve into thin air. Immediately, a booming pair of voices fill the halls from a great aperture above, surprised that Wander possesses the "Ancient Sword". Wander correctly identifies the voices as belonging to Dormin and asks that Mono be revived. Initially, Dormin expresses an indifference towards the matter, but ultimately cannot hide the interest in the sword Wander carries.