PCGameBenchmarks

Can GeForce RTX 3080 run Slitterhead?

Great

The GeForce RTX 3080 handles Slitterhead well at 1080p, delivering approximately 161 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 121 FPS.

SlitterheadGeForce RTX 3080 FPS Data

Quality1080p1440p4K
Low251 fps188 fps100 fps
Medium201 fps151 fps80 fps
High161 fps121 fps64 fps
Ultra131 fps98 fps52 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core [email protected] / AMD Ryzen 5 [email protected]
GPU
NVIDIA GeForce GTX 1060
RAM
8 GB

Genres

About

"Slitterhead," released in 2024, is an action-adventure game that plunges players into the chaotic, neon-lit streets of Kowlong. As the "Hyoki," a mysterious entity without memory or physical form, gamers are tasked with eliminating the Slitterheads—monstrous beings disguised as humans. The game stands out with its unique narrative and captivating urban environment, providing a gripping blend of exploration and combat that keeps players engaged.

For optimal performance in "Slitterhead," a minimum of an entry-level GPU with a score around 7478 and a CPU score of approximately 7419 is recommended. To achieve smooth gameplay at decent FPS, players should consider hardware from the lower end of the mid-tier spectrum, ensuring at least 8 GB of RAM is available. As a benchmark, GPUs such as the GTX 1650 or equivalent offer sufficient power for accessing mid-range graphics settings without significant drops in performance.

While "Slitterhead" currently holds a modest rating of 65/100, fans of the action-adventure genre may still find enjoyment in its atmospheric world and engaging mechanics. The game’s unique premise and vibrant visuals might appeal to those looking for a new experience, but potential players should weigh the rating against personal preferences before diving in.

More Slitterhead GPU benchmarks

Can GeForce RTX 3080 Run Slitterhead? — 161 FPS at 1080p | PCGameBenchmarks