

SoulCalibur
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Estimated FPS across quality settings and resolutions
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SoulCalibur FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 624 fps | 499 fps | 400 fps | 325 fps |
| RTX 4090 | 580 fps | 464 fps | 371 fps | 301 fps |
| RX 7900 XTX | 520 fps | 416 fps | 333 fps | 271 fps |
| RTX 5080 | 490 fps | 392 fps | 314 fps | 255 fps |
| RTX 4080 Super | 461 fps | 369 fps | 295 fps | 240 fps |
| RTX 4070 Ti | 364 fps | 291 fps | 233 fps | 189 fps |
| RTX 4070 | 312 fps | 250 fps | 200 fps | 162 fps |
| RX 7800 XT | 275 fps | 220 fps | 176 fps | 143 fps |
| RTX 3080 | 268 fps | 214 fps | 171 fps | 139 fps |
| RTX 4060 Ti | 253 fps | 202 fps | 162 fps | 131 fps |
| RTX 3070 | 230 fps | 184 fps | 147 fps | 120 fps |
| RTX 4060 | 208 fps | 166 fps | 133 fps | 108 fps |
| RTX 3060 | 178 fps | 143 fps | 114 fps | 93 fps |
| GTX 1660 Super | 129 fps | 103 fps | 83 fps | 67 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 468 fps | 375 fps | 300 fps | 243 fps |
| RTX 4090 | 435 fps | 348 fps | 278 fps | 226 fps |
| RX 7900 XTX | 390 fps | 312 fps | 250 fps | 203 fps |
| RTX 5080 | 368 fps | 294 fps | 235 fps | 191 fps |
| RTX 4080 Super | 346 fps | 276 fps | 221 fps | 180 fps |
| RTX 4070 Ti | 273 fps | 218 fps | 175 fps | 142 fps |
| RTX 4070 | 234 fps | 187 fps | 150 fps | 122 fps |
| RX 7800 XT | 206 fps | 165 fps | 132 fps | 107 fps |
| RTX 3080 | 201 fps | 161 fps | 128 fps | 104 fps |
| RTX 4060 Ti | 190 fps | 152 fps | 121 fps | 99 fps |
| RTX 3070 | 173 fps | 138 fps | 111 fps | 90 fps |
| RTX 4060 | 156 fps | 125 fps | 100 fps | 81 fps |
| RTX 3060 | 134 fps | 107 fps | 86 fps | 70 fps |
| GTX 1660 Super | 97 fps | 78 fps | 62 fps | 50 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 250 fps | 200 fps | 160 fps | 130 fps |
| RTX 4090 | 232 fps | 185 fps | 148 fps | 121 fps |
| RX 7900 XTX | 208 fps | 166 fps | 133 fps | 108 fps |
| RTX 5080 | 196 fps | 157 fps | 126 fps | 102 fps |
| RTX 4080 Super | 184 fps | 147 fps | 118 fps | 96 fps |
| RTX 4070 Ti | 146 fps | 117 fps | 93 fps | 76 fps |
| RTX 4070 | 125 fps | 100 fps | 80 fps | 65 fps |
| RX 7800 XT | 110 fps | 88 fps | 70 fps | 57 fps |
| RTX 3080 | 107 fps | 86 fps | 68 fps | 56 fps |
| RTX 4060 Ti | 101 fps | 81 fps | 65 fps | 53 fps |
| RTX 3070 | 92 fps | 74 fps | 59 fps | 48 fps |
| RTX 4060 | 83 fps | 67 fps | 53 fps | 43 fps |
| RTX 3060 | 71 fps | 57 fps | 46 fps | 37 fps |
| GTX 1660 Super | 52 fps | 41 fps | 33 fps | 27 fps |

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SoulCalibur
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About
SoulCalibur, released in 1998, is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. As the second installment in the acclaimed Soul series, it features a diverse roster of characters, each wielding unique weapons and fighting styles, making for engaging and strategic gameplay. The game is notable for its fluid graphics and animations, which were impressive for the era, setting a standard for fighters that followed.
In terms of PC performance, SoulCalibur is relatively accessible, making it an excellent choice for gamers with entry-level hardware. To run the game smoothly at good FPS, you'll need at least an entry-level GPU with a minimum score of around 5046, along with a CPU performance score of approximately 3092 and 6 GB of RAM. This means that most modern systems should handle the game comfortably, allowing players to enjoy high graphics settings without significant drops in performance.
As for whether you should play it, with a rating of 84/100, SoulCalibur is regarded as a classic in the fighting game genre. Its rich gameplay mechanics and engaging character roster make it a must-try for both newcomers and veterans of the genre. Whether you're a fan of competitive play or simply looking for a nostalgic experience, this title is certainly worth your time.
Performance profile
Released in July 1998, SoulCalibur predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in SoulCalibur; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.
Storyline
The mystical sword of the legends, the "Soul Edge", ended up in the hands of the dreaded pirate Cervantes de Leon of Spain. For the next 25 years, he stayed dormant on the remnants of a Spanish port town, taking the souls of those who reached him during their search of the sword. His reign of terror was soon to start, but through the joined efforts of Greek divine warrior Sophitia Alexandra and Japanese ninja Taki, he was stopped and killed, with one of the twin Soul Edge blades being shattered in the process. As it was about to tear itself apart, young Prussian knight Siegfried Schtauffen approached the port town and battled Cervantes, whose corpse had been momentarily reanimated through Soul Edge's will. After emerging victorious, Siegfried's attention turned unto the sword. The moment he took the hilt of the cursed blade, Soul Edge released a bright column of light into the sky. This was known as the "Evil Seed", bound to bring calamity and death in its wake. Three years after those events, Soul Edge uses Siegfried as its host, and now Siegfried is Nightmare, a knight wearing azure armor and sporting a hideously deformed right arm. Europe plunges into a vortex of slaughters as he and his followers claim souls to strengthen the blade in its weakened state. Unknown to them, a group of warriors met on their journey to stop Soul Edge, and with them, three sacred weapons join once again.