PCGameBenchmarks

Can GeForce RTX 3080 run Space Hulk?

Great

The GeForce RTX 3080 handles Space Hulk well at 1080p, delivering approximately 2094 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 1571 FPS.

Space HulkGeForce RTX 3080 FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps999+ fps
Medium999+ fps999+ fps999+ fps
High999+ fps999+ fps838 fps
Ultra999+ fps999+ fps681 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
2 GHz Dual Core
GPU
NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
RAM
2 GB

Genres

ShooterReal Time Strategy (RTS)StrategyTacticalIndie

About

Space Hulk, released in 1993, is a tactical real-time strategy and shooter game set in the Warhammer 40,000 universe. Players control a squad of Space Marine Terminators as they embark on dangerous missions to reclaim their honor, facing off against the terrifying Genestealers in the dark recesses of a derelict spacecraft. Its blend of strategy and intense action has made it a notable entry in the genre, appealing to fans of both tactical gameplay and sci-fi lore.

For gamers looking to benchmark Space Hulk's performance, it boasts relatively accessible system requirements. An entry-level GPU with a minimum score of around 141 can run the game well, ensuring decent frames per second (FPS) without demanding high-end hardware. With just 2 GB of RAM required, players can expect smooth gameplay on lower-tier systems, allowing you to enjoy the tactical challenges without worrying about performance hiccups.

Considering its 69/100 rating, Space Hulk offers a unique blend of strategy that may appeal to fans of the genre. While it may not be a blockbuster title, its engaging gameplay and rich Warhammer 40,000 backdrop make it worth playing, particularly for those who appreciate tactical shooters with a strong narrative element.

More Space Hulk GPU benchmarks

Can GeForce RTX 3080 Run Space Hulk? — 2094 FPS at 1080p | PCGameBenchmarks