PCGameBenchmarks

Can GeForce GTX 1060 run Spaceborne Survivors?

Great

The GeForce GTX 1060 handles Spaceborne Survivors well at 1080p, delivering approximately 402 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 302 FPS.

Spaceborne SurvivorsGeForce GTX 1060 FPS Data

Quality1080p1440p4K
Low628 fps471 fps251 fps
Medium503 fps377 fps201 fps
High402 fps302 fps161 fps
Ultra327 fps245 fps131 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
x64 architecture with SSE2 instruction set support
GPU
DX11, DX12 capable
RAM
1 GB

Genres

ActionCasualIndieRole-playing (RPG)

About

Spaceborne Survivors, released in 2024, is an exhilarating mix of action, RPG, and rogue-lite elements set in a vibrant sci-fi universe. Players are thrust into the chaos of interstellar battles where they can slice, dice, and obliterate waves of enemy ships, allowing for a unique and engaging gameplay experience. Its blend of casual mechanics and strategic choices ensures that players can craft their very own mecha menace to fend off invading fleets.

In terms of PC performance, Spaceborne Survivors is quite accessible, requiring only an entry-level GPU with a minimum score of around 2000 for satisfactory gameplay. With just 1 GB of RAM, the game’s relatively low specifications allow it to run well on budget systems. Players can expect decent frame rates (FPS) even on modest graphics settings, making it a great option for those without high-end gaming rigs, with recommended GPU tiers focusing on basic to mid-range options.

If you enjoy fast-paced action games that blend RPG elements with casual play, Spaceborne Survivors is worth checking out. With its engaging mechanics and user-friendly performance requirements, this game is likely to resonate well with both casual gamers and genre enthusiasts alike.

More Spaceborne Survivors GPU benchmarks

Can GeForce GTX 1060 Run Spaceborne Survivors? — 402 FPS at 1080p | PCGameBenchmarks