PCGameBenchmarks

Can GeForce GTX 1060 run SteamWorld Quest: Hand of Gilgamech?

Great

The GeForce GTX 1060 handles SteamWorld Quest: Hand of Gilgamech well at 1080p, delivering approximately 419 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 314 FPS.

SteamWorld Quest: Hand of GilgamechGeForce GTX 1060 FPS Data

Quality1080p1440p4K
Low654 fps491 fps262 fps
Medium524 fps393 fps209 fps
High419 fps314 fps168 fps
Ultra340 fps255 fps136 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
2 GHz, SSE2 support
GPU
OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.
RAM
1 GB

Genres

AdventureRole-playing (RPG)

About

SteamWorld Quest: Hand of Gilgamech is a deck-building RPG released in 2019 that blends adventure gameplay with strategic card mechanics. You'll lead a party of steam-powered heroes through a hand-drawn world, building and upgrading custom card decks to defeat an ancient threat. The game stands out for combining traditional RPG progression with accessible card game strategy, making it appealing to both genres' fans.

The game is highly accessible from a performance perspective, requiring only an entry-level GPU with a benchmark score around 631 to hit minimum specifications. With just 1 GB of RAM needed, even modest systems will handle SteamWorld Quest comfortably, delivering solid FPS performance across various graphics settings. You won't need a powerful graphics card or high-end hardware to enjoy this title smoothly, making it ideal for older PCs or budget gaming setups.

With an 81/100 rating, SteamWorld Quest is a solid choice for RPG and strategy game enthusiasts. If you appreciate card-based gameplay and charming hand-drawn aesthetics, this adventure is definitely worth your time.

More SteamWorld Quest: Hand of Gilgamech GPU benchmarks

Can GeForce GTX 1060 Run SteamWorld Quest: Hand of Gilgamech? — 419 FPS at 1080p | PCGameBenchmarks