Can GeForce RTX 4080 SUPER run Sword of the Stars II: Enhanced Edition?
GreatThe GeForce RTX 4080 SUPER handles Sword of the Stars II: Enhanced Edition well at 1080p, delivering approximately 1612 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 1209 FPS.
Sword of the Stars II: Enhanced Edition – GeForce RTX 4080 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 999+ fps |
| Medium | 999+ fps | 999+ fps | 806 fps |
| High | 999+ fps | 999+ fps | 645 fps |
| Ultra | 999+ fps | 982 fps | 524 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Sword of the Stars II: Enhanced Edition, released in 2012, is a strategy game that invites players to customize starships and build expansive fleets as they navigate the universe. Enhanced Edition includes all previous expansions, such as The Lords of Winter and The End of Flesh, adding new races like the Loa alongside a slew of DLC features, enriching the gameplay experience with unique warship skins and alternate voiceovers. This depth of customization makes it a notable entry in the 4X strategy genre.
When it comes to PC performance, Sword of the Stars II: Enhanced Edition is relatively accessible. A minimum GPU with a score of around 300 suffices for basic gameplay, making it suitable for entry-level setups. If you're aiming for a smoother experience and higher FPS, consider GPUs in the mid-tier range. With only 2 GB RAM required, the game can run on various configurations, allowing players to adjust graphics settings to maintain optimal performance without demanding top-of-the-line hardware.
Though Sword of the Stars II: Enhanced Edition has received a lukewarm rating of 40/100, it's worth a try for fans of strategy games who enjoy fleet management and exploration. Its unique features and extensive content may appeal to players looking for a mix of tactical depth and sci-fi themes, despite its mixed reception in the wider gaming community.