Can GeForce GTX 1660 SUPER run The Book of Unwritten Tales?
GreatThe GeForce GTX 1660 SUPER handles The Book of Unwritten Tales well at 1080p, delivering approximately 648 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 486 FPS.
The Book of Unwritten Tales – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 759 fps | 405 fps |
| Medium | 810 fps | 607 fps | 324 fps |
| High | 648 fps | 486 fps | 259 fps |
| Ultra | 526 fps | 395 fps | 210 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
The Book of Unwritten Tales (2009) is a classic point-and-click adventure game that emphasizes puzzle-solving and storytelling over action. Players navigate through 60 locations filled with 250 interactive items and 40 characters across an approximately 20-hour campaign. The game's charm lies in its witty writing and creative brain teasers woven into a compelling narrative adventure.
This is an extremely accessible title from a hardware perspective, making it ideal for benchmarking older systems or integrated graphics. Even modest GPUs will handle it comfortably, and you can expect high FPS counts on virtually any modern hardware. The game requires only 2GB of RAM and runs smoothly on low-end configurations, making performance testing straightforward without needing to adjust graphics settings significantly.
With an 81/100 rating, The Book of Unwritten Tales holds up well for adventure game fans who prioritize story and puzzle design. If you enjoy classic point-and-click adventures with humor and substance, it's definitely worth your time despite its age.