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The Duel: Test Drive II

The Duel: Test Drive II

88/100
21 ratings1989Easy to run

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Estimated FPS across quality settings and resolutions

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The Duel: Test Drive II FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

The Duel: Test Drive II estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps910 fps
RTX 5080999 fps999 fps999 fps858 fps
RTX 4080 Super999 fps999 fps992 fps806 fps
RTX 4070 Ti999 fps980 fps784 fps637 fps
RTX 4070999 fps840 fps672 fps546 fps
RX 7800 XT925 fps740 fps592 fps481 fps
RTX 3080900 fps720 fps576 fps468 fps
RTX 4060 Ti850 fps680 fps544 fps442 fps
RTX 3070775 fps620 fps496 fps403 fps
RTX 4060700 fps560 fps448 fps364 fps
RTX 3060600 fps480 fps384 fps312 fps
GTX 1660 Super435 fps348 fps278 fps226 fps

1440p performance

The Duel: Test Drive II estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps819 fps
RTX 4090999 fps999 fps936 fps761 fps
RX 7900 XTX999 fps999 fps840 fps683 fps
RTX 5080999 fps990 fps792 fps644 fps
RTX 4080 Super999 fps930 fps744 fps605 fps
RTX 4070 Ti919 fps735 fps588 fps478 fps
RTX 4070788 fps630 fps504 fps410 fps
RX 7800 XT694 fps555 fps444 fps361 fps
RTX 3080675 fps540 fps432 fps351 fps
RTX 4060 Ti638 fps510 fps408 fps332 fps
RTX 3070581 fps465 fps372 fps302 fps
RTX 4060525 fps420 fps336 fps273 fps
RTX 3060450 fps360 fps288 fps234 fps
GTX 1660 Super326 fps261 fps209 fps170 fps

4K performance

The Duel: Test Drive II estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090840 fps672 fps538 fps437 fps
RTX 4090780 fps624 fps499 fps406 fps
RX 7900 XTX700 fps560 fps448 fps364 fps
RTX 5080660 fps528 fps422 fps343 fps
RTX 4080 Super620 fps496 fps397 fps322 fps
RTX 4070 Ti490 fps392 fps314 fps255 fps
RTX 4070420 fps336 fps269 fps218 fps
RX 7800 XT370 fps296 fps237 fps192 fps
RTX 3080360 fps288 fps230 fps187 fps
RTX 4060 Ti340 fps272 fps218 fps177 fps
RTX 3070310 fps248 fps198 fps161 fps
RTX 4060280 fps224 fps179 fps146 fps
RTX 3060240 fps192 fps154 fps125 fps
GTX 1660 Super174 fps139 fps111 fps90 fps

Minimum Hardware

Graphics Card
Minimum required

VGA, Hercules, EGA, Tandy

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Processor
Minimum required

Intel 8066

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About

The Duel: Test Drive II, released in 1989, is a classic cross-platform racing game developed by Distinctive Software and published by Accolade. As the second entry in the Test Drive series, it offers players an exciting blend of racing simulation and arcade-style gameplay, featuring a selection of high-performance sports cars and scenic tracks. Its notable emphasis on realistic driving mechanics for the time set it apart from other titles in the genre, earning it a solid rating of 88/100.

When it comes to PC performance, The Duel: Test Drive II is relatively accessible, with a minimum GPU requirement of an entry-level model scoring around 1500. Players can expect a smooth experience with a variety of graphics settings, and higher-tier GPUs will certainly bring improved FPS and overall visual quality to the game. For optimal performance, mid-range GPUs should comfortably handle the game, allowing players to fully enjoy its classic graphics and detailed environments.

Should you give it a try? If you're a fan of racing games or retro gaming, The Duel: Test Drive II is certainly worth playing, particularly given its strong rating and favorable reception. Its engaging gameplay mechanics and nostalgic charm make it a delightful experience for both new players and those looking to relive a piece of gaming history.

Performance profile

Released in December 1989, The Duel: Test Drive II predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.

Extremely light — The Duel: Test Drive II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Like the original Test Drive, the focus of The Duel is driving exotic cars through dangerous highways, evading traffic, and trying to escape police pursuits. While the first game in the series had the player simply racing for time in a single scenario, Test Drive II improves upon its predecessor by introducing varied scenery, and giving the player the option of racing against the clock or competing against a computer-controlled opponent. The player initially is given the opportunity to choose a car to drive and a level of difficulty, which in turn determines whether the car will use an automatic or manual transmission—the number of difficulty options varies between gaming platforms. Levels begin with the player’s car (and the computer opponent, if selected) idling on a roadway. Primarily these are two to four lane public highways with many turns; each level is different, and they include obstacles such as bridges, cliffs, and tunnels in addition to the other cars already on the road. Each level also has one or more police cars along the course. The goal of each level is to reach the gas station at the end of the course in the least amount of time. Stopping at the gas station is not mandatory, and one could drive past it if inattentive. The consequence of not stopping results in running out of gas, and thus losing a car (life). The player begins the game with 5 lives, one of which is lost each time that the player crashes into something. If the player completes a level without crashing or running out of gas, then he or she is awarded a bonus life. In addition to losing a life, crashing adds thirty seconds to the player's time. Cars could crash into other traffic or off-road obstacles such as trees; they could crash by falling off the cliff on one of the mountain levels, or they could sustain too much damage by staying off the roadway for too long on the flatland levels. Players could also lose a life when using a manual transmission by redlining and consequently blowing the engine. Crashing into a police car instantly ends the game, regardless of the number of lives the player has left. Police cars appear in every level, and if the player is driving faster than the speed limit when encountering one of them, the police car will follow in pursuit. If at any point while being pursued the police car is able to pass the player’s car, the player is forced to pull over and receives a ticket stating the offense and the speed of the vehicle. While this doesn’t cost the player a life, it does take away valuable time. Players can avoid being pursued by police by slowing down before encountering them, anticipating them through the aid of a radar detector, which comes standard in all vehicles in the game.

The Duel: Test Drive II FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks