

The Legend of Zelda: A Link to the Past & Four Swords
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Estimated FPS across quality settings and resolutions
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The Legend of Zelda: A Link to the Past & Four Swords FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 931 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 865 fps |
| RX 7900 XTX | 999 fps | 999 fps | 955 fps | 776 fps |
| RTX 5080 | 999 fps | 999 fps | 901 fps | 732 fps |
| RTX 4080 Super | 999 fps | 999 fps | 846 fps | 687 fps |
| RTX 4070 Ti | 999 fps | 836 fps | 669 fps | 543 fps |
| RTX 4070 | 895 fps | 716 fps | 573 fps | 466 fps |
| RX 7800 XT | 789 fps | 631 fps | 505 fps | 410 fps |
| RTX 3080 | 767 fps | 614 fps | 491 fps | 399 fps |
| RTX 4060 Ti | 725 fps | 580 fps | 464 fps | 377 fps |
| RTX 3070 | 661 fps | 529 fps | 423 fps | 344 fps |
| RTX 4060 | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 3060 | 512 fps | 409 fps | 327 fps | 266 fps |
| GTX 1660 Super | 371 fps | 297 fps | 237 fps | 193 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 860 fps | 698 fps |
| RTX 4090 | 999 fps | 998 fps | 798 fps | 649 fps |
| RX 7900 XTX | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 5080 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4080 Super | 991 fps | 793 fps | 634 fps | 515 fps |
| RTX 4070 Ti | 783 fps | 627 fps | 501 fps | 407 fps |
| RTX 4070 | 672 fps | 537 fps | 430 fps | 349 fps |
| RX 7800 XT | 592 fps | 473 fps | 379 fps | 308 fps |
| RTX 3080 | 576 fps | 460 fps | 368 fps | 299 fps |
| RTX 4060 Ti | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3070 | 496 fps | 397 fps | 317 fps | 258 fps |
| RTX 4060 | 448 fps | 358 fps | 287 fps | 233 fps |
| RTX 3060 | 384 fps | 307 fps | 246 fps | 200 fps |
| GTX 1660 Super | 278 fps | 223 fps | 178 fps | 145 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 716 fps | 573 fps | 458 fps | 372 fps |
| RTX 4090 | 665 fps | 532 fps | 426 fps | 346 fps |
| RX 7900 XTX | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 5080 | 563 fps | 450 fps | 360 fps | 293 fps |
| RTX 4080 Super | 529 fps | 423 fps | 338 fps | 275 fps |
| RTX 4070 Ti | 418 fps | 334 fps | 267 fps | 217 fps |
| RTX 4070 | 358 fps | 287 fps | 229 fps | 186 fps |
| RX 7800 XT | 316 fps | 252 fps | 202 fps | 164 fps |
| RTX 3080 | 307 fps | 246 fps | 196 fps | 160 fps |
| RTX 4060 Ti | 290 fps | 232 fps | 186 fps | 151 fps |
| RTX 3070 | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 4060 | 239 fps | 191 fps | 153 fps | 124 fps |
| RTX 3060 | 205 fps | 164 fps | 131 fps | 106 fps |
| GTX 1660 Super | 148 fps | 119 fps | 95 fps | 77 fps |

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The Legend of Zelda: A Link to the Past & Four Swords
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About
"The Legend of Zelda: A Link to the Past & Four Swords," released in 2002, is a unique compilation that includes a beloved classic and a captivating multiplayer experience. The game combines the iconic top-down adventure of the original Super Nintendo title with an engaging four-player cooperative quest in Four Swords. This blend of nostalgia and innovation makes it a noteworthy entry in the Zelda series.
When it comes to PC performance, "A Link to the Past & Four Swords" is quite accessible. The game can run smoothly on entry-level GPUs, with a minimum requirement score of around 1759. With 8 GB of RAM, players can expect stable FPS even at higher graphics settings, which makes it an excellent choice for gamers looking for lightweight titles without compromising on enjoyable gameplay.
Given its solid rating of 82/100, "The Legend of Zelda: A Link to the Past & Four Swords" is definitely worth playing for fans of the action-adventure genre. Its mix of single-player nostalgia and cooperative multiplayer fun ensures a delightful experience that appeals to both long-time franchise enthusiasts and new players alike.
Performance profile
Released in December 2002, The Legend of Zelda: A Link to the Past & Four Swords comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Extremely light — The Legend of Zelda: A Link to the Past & Four Swords runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
A Link to the Past The wizard Agahnim has been abducting descendants of the seven sages, intent on using their power to obliterate the barrier leading to the Dark World. One of the descendants happens to be Princess Zelda, who informs Link of her plight. Armed with a trusty sword and shield, Link begins a journey that will take him through treacherous territory. Four Swords A long time ago in Hyrule, there was a hero who used a legendary sword called the Four Sword to defeat the sorcerer Vaati and trapped him into the sword. After the battle, people built a shrine to protect it. Several years later, princess Zelda noticed that Vaati might have escaped from the blade of the Four Sword and asked Link to come to the Four Sword shrine to check with her. As soon as they came there, Vaati captured Zelda and carried her away. Some little fairies later told Link that princess Zelda was at Vaati's palace up on the sky. In an attempt to recuse Zelda, Link dragged the Four Sword and it created three more Links! The Links then began their adventure to save Zelda.