Can GeForce GTX 1060 run Tom Clancy's Splinter Cell: Double Agent?
GreatThe GeForce GTX 1060 handles Tom Clancy's Splinter Cell: Double Agent well at 1080p, delivering approximately 535 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 401 FPS.
Tom Clancy's Splinter Cell: Double Agent – GeForce GTX 1060 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 836 fps | 627 fps | 335 fps |
| Medium | 669 fps | 502 fps | 268 fps |
| High | 535 fps | 401 fps | 214 fps |
| Ultra | 435 fps | 326 fps | 174 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
About
Tom Clancy's Splinter Cell: Double Agent, released in 2006, marks a notable departure in the acclaimed stealth-action series. This installment introduces players to the duality of being a covert operative and a terrorist, where your choices significantly impact the game's narrative. The engaging gameplay, coupled with a gripping storyline, offers a unique experience for fans of the genre who crave moral complexity.
In terms of PC performance, Tom Clancy's Splinter Cell: Double Agent is quite accessible, with modest system requirements that make it playable on entry-level hardware. The minimum GPU requirement is relatively low, only needing an entry-level GPU with a minimum score of around 4 to achieve decent FPS. Users can expect satisfactory performance with mid-range GPUs, allowing for higher graphics settings and smoother gameplay, especially when paired with 1 GB RAM or more.
Considering its 76/100 rating and the engaging gameplay experience it offers, Splinter Cell: Double Agent is certainly worth playing for fans of the stealth-action genre. Its unique mechanics and narrative depth provide a captivating experience, making it a solid addition to any PC gaming library.