PCGameBenchmarks

Can GeForce RTX 4070 Ti run Town of Night?

Great

The GeForce RTX 4070 Ti handles Town of Night well at 1080p, delivering approximately 2596 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 1947 FPS.

Town of NightGeForce RTX 4070 Ti FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps999+ fps
Medium999+ fps999+ fps999+ fps
High999+ fps999+ fps999+ fps
Ultra999+ fps999+ fps844 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core 2 Duo processor or AMD Athlon™ 64 or better
GPU
Intel HD graphics 4400 or more, Radeon HD graphics 5430 or more, OpenGL 3.0 or more

Genres

Role-playing (RPG)AdventureIndie

About

"Town of Night," released in 2016, is an indie RPG that combines adventure elements with first-person dungeon crawling. Players dive into a mysterious town that serves as a gateway to expansive, perilous dungeons filled with treasures and threats. The game emphasizes exploration, combat, and survival, making it an engaging experience for fans of its genre, despite its middling rating of 50/100.

To achieve smooth gameplay in "Town of Night," players can benefit from entry-level GPU and CPU specifications. The minimum GPU requirement is an entry-tier model with a score around 181, while the CPU should ideally score approximately 154. Players looking for decent FPS performance can expect seamless play on lower-tier hardware, allowing them to adjust graphics settings for an optimized experience without the need for high-end components.

While "Town of Night" may not be a standout title in the gaming landscape, fans of RPGs and indie adventures might find its exploration and combat components enjoyable. With its average rating, it may be worth trying for those who appreciate the genre, especially if seeking a game that doesn't demand intense hardware resources.

More Town of Night GPU benchmarks

Can GeForce RTX 4070 Ti Run Town of Night? — 2596 FPS at 1080p | PCGameBenchmarks