Can GeForce GTX 1660 SUPER run tri.Attack();?
GreatThe GeForce GTX 1660 SUPER handles tri.Attack(); well at 1080p, delivering approximately 995 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 746 FPS.
tri.Attack(); – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 999+ fps | 999+ fps | 622 fps |
| Medium | 999+ fps | 933 fps | 497 fps |
| High | 995 fps | 746 fps | 398 fps |
| Ultra | 808 fps | 606 fps | 323 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
tri.Attack();, released in 2019, is an engaging 2D arcade action game that draws inspiration from the classic Atari-era entertainment. Players control a unique triangular character, known as a tri, equipped with the ability to shoot and recall itself, utilizing its boomerang-like weapon to conquer waves of enemy polygons. Its nostalgic graphics and simple yet challenging gameplay make it a standout title in the indie genre.
In terms of PC performance, tri.Attack(); is quite accessible, requiring only an entry-level GPU, typically with a minimum score around 300, to run smoothly. This means you can expect good FPS even on lower-end configurations, making it an ideal choice for casual gamers or those with modest gaming rigs. With low graphics settings, you can enjoy fluid animation and responsive gameplay without needing high-end hardware.
If you appreciate indie titles that blend unique mechanics with retro aesthetics, tri.Attack(); is definitely worth your time. With its engaging gameplay loop and favorable reviews, it promises a fun experience for both seasoned players and newcomers alike.