PCGameBenchmarks

Can GeForce RTX 5080 run Virtua Fighter Animation?

Great

The GeForce RTX 5080 handles Virtua Fighter Animation well at 1080p, delivering approximately 1297 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 973 FPS.

Virtua Fighter AnimationGeForce RTX 5080 FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps811 fps
Medium999+ fps999+ fps649 fps
High999+ fps973 fps519 fps
Ultra999+ fps791 fps422 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel or AMD processor Quad-core, 2.5 GHz or faster
GPU
NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
RAM
8 GB

Genres

About

Virtua Fighter Animation, released in 1996, offers players a unique blend of adventure, casual gameplay, and indie flair. This game allows you to take the arcade experience of Virtua Fighter on the go, challenging the best fighters in the World Fighting Tournament. Renowned for its classic fighting moves derived from the popular Virtua Fighter 2 arcade game, it remains a notable title for both nostalgia and its engaging combat mechanics.

For optimal performance, Virtua Fighter Animation is quite accessible, requiring only an entry-level GPU with a minimum score of around 2202 to achieve reasonable FPS. The game also demands at least 8 GB of RAM, making it compatible with a broad range of mainstream PC builds. Players can expect decent graphics settings without heavy demands, allowing for smooth gameplay even on modest hardware.

If you're a fan of fighting games or looking to explore retro titles, Virtua Fighter Animation is worth a try. With its engaging gameplay and historical significance, this game is a solid choice for gamers seeking a blend of classic and indie experiences. Its benchmarks suggest that even low-end systems can enjoy a fluid gaming experience.

More Virtua Fighter Animation GPU benchmarks

Can GeForce RTX 5080 Run Virtua Fighter Animation? — 1297 FPS at 1080p | PCGameBenchmarks