PCGameBenchmarks

Can GeForce RTX 5080 run VR Async Balls?

Great

The GeForce RTX 5080 handles VR Async Balls well at 1080p, delivering approximately 631 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 473 FPS.

VR Async BallsGeForce RTX 5080 FPS Data

Quality1080p1440p4K
Low986 fps739 fps394 fps
Medium789 fps592 fps315 fps
High631 fps473 fps252 fps
Ultra513 fps385 fps205 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
Intel Core i5-4590/AMD FX 8350
GPU
NVIDIA GeForce GTX 970
RAM
4 GB

Genres

About

VR Async Balls, released in 2022, is an innovative indie simulation game that brings a unique twist to the sports genre. Players are challenged to swipe two balls on different moving tracks, testing their coordination and multitasking skills as they navigate through 20 increasingly difficult levels. The game's notable mechanics require players to move their hands asynchronously, offering a fresh and engaging experience for fans of casual gaming and skill-based challenges.

When it comes to performance, VR Async Balls is quite accessible, requiring only entry-level hardware to achieve satisfactory FPS. Players can expect to run the game smoothly with a GPU score of around 8150 and a minimum CPU score of 4064. With just 4 GB of RAM needed, even lower-tier systems can handle this game well, making it a great option for those looking to enjoy a casual gaming experience without investing in high-end GPUs.

Given its charming and unique gameplay, VR Async Balls comes highly recommended for indie and simulation game enthusiasts alike. With positive reviews highlighting its fun mechanics and challenging levels, players seeking a light-hearted yet skillful gaming experience should definitely give it a try.

More VR Async Balls GPU benchmarks

Can GeForce RTX 5080 Run VR Async Balls? — 631 FPS at 1080p | PCGameBenchmarks